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NPC Generator

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Advanced [show]


Fonkin Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and dresses like a well dressed Tanner does. He is bald on top and has large chestnut tufts of hair around his ears. His face is scarred and worn.

Personality: He is witty, but his monotone delivery comes off as unnerving He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Like his father and his sister before him, after school he went straight into learning to become a Tanner. He struck the Tanner job and began his own company from there.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult.

Ideals: Joker, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Tanner

Voice: High pitched, excited

Attributes [hide]

Fonkin Horcusporcus, Male Gnome Barbarian 5
Small (3'2") Gnome, Neutral Good (CR 5)
Armor Class 11
Hit Points 52 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Investigation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Adran Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He carries with him a set of longswords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy black hair. His thin eyebrows rest above his beady green eyes.

Personality: Always inclined to offer people food he seems plenty friendly. A true patriot, Adran would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Fighting, Philantrophist, Logical. Flaws: Ugly. Bonds: Military. Occupation: Actor

Voice: Sore throat, cough

Attributes [hide]

Adran Mellerelel, Male Elf Paladin 12
Medium (4'10") Elf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 67 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)12 (+1) 11 (+0)12 (+1)
Skills Investigation +5, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 400 pp.


Social Check DCs


Spring Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He wears baggy tan pantaloons and a black scarf. He has done his best to style his beige fur to look like a famous performer. His copper eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the south his family was never financially stable. His father took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Poor, Nature. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Spring Of Snakes, Male Tabaxi Aristocrat 4
Medium (6'0") Tabaxi, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Athletics +5, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 14000 sp.


Social Check DCs


Clerebold Kemmerer, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. He carries with him a set of ceremonial daggers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His brown hair is lengthy. This green eyed northerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: From birth he was tutored by a cruel and relentless mentor. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Bricklayer for the past few years.

Motivation: Retire the richest man in the north; and he'd like to take his coworkers down a peg

Ideals: Fighting, Professionalism, Entrepeneur. Flaws: Forgetful. Bonds: Mentor, Job. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Clerebold Kemmerer, Male Half-Elf Commoner 15
Medium (5'8") Half-Elf, Neutral Evil (CR 15)
Armor Class 10
Hit Points 56 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Medicine +5, Performance +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0

Possessions: 5000 gp. Deep green spinel (160 gp). Iolite (50 gp). Blue quartz (8 gp). Deep blue spinel (300 gp).


Social Check DCs

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