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NPC Generator

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Advanced [show]


Zedaar Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his red crest up. His face is scarred and worn.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Zedaar lived on a farm with his father, near the main road leading to a nearby town. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his brother recently and the two have been together since.

Motivation: A strong sense of loyalty to Dragonborn people; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Racist. Bonds: Religious, Family, Rich. Occupation: Cook

Voice: Soothing and warm

Attributes [hide]

Zedaar Wystongjiir, Male Dragonborn Cleric 13
Medium (6'2") Dragonborn, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 99 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136554

Possessions: 2000 gp. 1 Minor magic item.


Social Check DCs


Chay Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is typically in his Architect uniform. He has styled his brown hair well, parting it to the left. His fierce blue eyes like to dwell on things.

Personality: He loves telling others what to do and how they should feel about things. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and to be a blacksmith again

Ideals: Opinionated, Gifted. Bonds: Job, Enemies, Immigrant. Occupation: Architect

Voice: Low range voice

Attributes [hide]

Chay Greenbottle, Male Halfling Warlock 4
Small (3'4") Halfling, True Neutral (CR 4)
Armor Class 15
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 10 (+0)16 (+3) 14 (+2)13 (+1)
Skills Insight +4, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Aquan, Ignan
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 400 gp. Fiery yellow corundum (1200 gp). Black pearl (1100 gp).


Social Check DCs


Anthony Leighton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a green costume with the symbols of luck on his torso, and a wedding ring on his right hand. His long auburn hair reaches down to his waist. His blue eyes are slightly larger than normal.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his mother. While studying, he fell in love. They married and had a daughter. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur. Flaws: Sensitive. Bonds: In love, Nature. Occupation: Mortician

Voice: Scandinavian accent

Attributes [hide]

Anthony Leighton, Male Human Aristocrat 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5

Possessions: 6000 cp.


Social Check DCs


Orsik Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is renowned for his bright red suits and hats. Beneath his clothing is a huge mess of scar tissue. His hair is long and black with streaks of white, and is pulled back with small red clips. His beard is white, braided, and well cared for. His eyes are brown.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot resist a sob story and will often dote over anyone who has one.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Expand his business; and balancing his hectic life and new stylist responsibilities is difficult

Ideals: Professionalism, Philantrophist. Flaws: Ugly. Bonds: Slave, Enemies, Job. Occupation: Stylist

Voice: High pitched and raspy

Attributes [hide]

Orsik Battlehammer, Male Dwarf Druid 6
Medium (4'3") Dwarf, Neutral Good (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)8 (-1) 11 (+0)16 (+3)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 200 gp. Red spinel (100 gp). Silver pearl (100 gp). Chrysoberyl (100 gp). Chrysoberyl (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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