Nimble In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light grey in addition to tight pants. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a rose on it. His cinnamon fur is unkempt and raggedy. His amber eyes lackadaisically let the world flow into them.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He pushes his goals aggressively. He is also a coward if confronted.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nimble grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nimble. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is a bit of a kleptomaniac; and seeks redemption
Flaws: Ugly, Shy, Fearful. Bonds: Poor, Slave, Criminal record. Occupation: Animal Trainer
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 350 gp. A silver and pearl hairclip (100 gp). Large well-done wool tapestry (600 gp). Solid gold idol (200 gp). 1 Healer’s kit.
Pelt Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a large black jacket. His brown fur is kept up in a ponytail inside a Stetson hat. He has a dull look in his green eyes.
Personality: Aggressive, abrasive, and angry, Pelt embodies much of what other species detest in the Tabaxis. He is harsh and unforgiving.
History: His father raised him in a mountain cabin. Pelt liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He has passion for adventuring and risk; and many giants want him driven away
Flaws: Antagonistic. Bonds: Immigrant, Nature, Enemies, Adventurer. Occupation: Stylist
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 800 sp. Gold and topaz bottle stopper cork (700 gp). Gold dragon comb with red garnet eye (700 gp). Large well-done wool tapestry (500 gp).
Senteq Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a weathered and beat up set of banded mail beneath an oversized green coat. He keeps his golden hair in a flapper bob. His hazel eyes dart from person to person.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He believes the world needs to unite to get rid of goblins once and for all.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of goblins
Ideals: Disciplined. Bonds: Attractive, Enemies, Rich. Occupation: Sage
Voice: Switch between two voices
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 136 (13d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 18 (+4) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +2 / 4d4-2, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp. Smoky quartz (50 gp). Malachite (15 gp). Rock crystal (50 gp). Aquamarine (300 gp). Red garnet (100 gp). Jet (100 gp). Chrysoberyl (100 gp). Fire opal (1100 gp). Chrysoprase (50 gp). Fiery yellow corundum (1100 gp). Peridot (50 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dalgal Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 3'11" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is always cut to a buzz. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is extraordinarily eccentric. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to a criminal king-pin and mafia family His psionic abilities were realized during a raid on his village. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is not mentally stable, and does not behave rationally
Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Farmer
Voice: Eastern European accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 62 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Druidic
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
Possessions: 700 gp. Star ruby (1100 gp). Jet (140 gp). Deep blue spinel (1300 gp).
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