Kassoon
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NPC Generator

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Advanced [show]


Whurbin Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, yellow cloak. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. His eyes are gray and catlike.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a font of random trivia from the lore and stories he has discovered

History: His parents moved while he was still in utero so he is the first generation to be born here. There was a wharf not far from home where he often wandered off to fish. He left for the south, certain he would find work there.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Terse. Bonds: Immigrant, Nature. Occupation: Glassblower

Voice: Pronounces O like U

Attributes [hide]

Whurbin Gorunn, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)14 (+2) 17 (+3)10 (+0)
Skills Sleight of Hand +1, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Gilbert Prescott, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His golden hair is thinning but still full. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Through the years after Gilbert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Gilbert's mother didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Servant and was forced into it by his family; and he's repulsed by the pc

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Religious, Family. Occupation: Servant

Voice: Draws out vowels

Attributes [hide]

Gilbert Prescott, Male Human Rogue 11
Medium (5'11") Human, True Neutral (CR 11)
Armor Class 9
Hit Points 65 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)14 (+2) 10 (+0)12 (+1)
Skills Arcana +6, Persuasion +5
Senses Passive Perception 10
Languages Common, Celestial, Druidic
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2

Possessions: Alexandrite (300 gp).


Social Check DCs


Taklinn Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. His chestnut hair is lengthy and is close to two feet long. His brown eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Gifted from a young age, Taklinn studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by goblins. Taklinn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Balancing his hectic life and new Tailor responsibilities is difficult.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Enemies, Job. Occupation: Tailor

Voice: Gruff and masculine

Attributes [hide]

Taklinn Stoutale, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)12 (+1) 11 (+0)7 (-2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 90 gp.


Social Check DCs


Cimer Still, Male Tiefling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a moderate pudge and is not very fit. He wears a feathered hat to cover his moderate length chestnut hair. His skin is flawless and his white eyes scan people very quickly.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He always tries to repair and not replace. It was this mentality that drove him into the Adventurer business.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Cimer took refuge in the old dungeon and found the beat up kukri and armor he uses now. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Persistence. Bonds: Poor, Attractive, Job, Nature. Occupation: Adventurer

Voice: Thin and wheezing

Attributes [hide]

Cimer Still, Male Tiefling Cleric 4
Medium (5'0") Tiefling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 13 (+1)9 (-1) 13 (+1)20 (+5)
Skills Medicine +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 47000 sp.


Social Check DCs

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