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Advanced [show]


Pallabar Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is portly but not overly obese. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his blue eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Persistence, Fighting, Gifted. Bonds: Adventurer, Nature. Occupation: Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Pallabar Boondiggles, Male Gnome Fighter 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 43 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 19 (+4)13 (+1) 16 (+3)15 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 29000 cp. 3 Thunderstones. 3 Holy water.


Social Check DCs


Rangrim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'0". He tends to wear a large tan jacket, and his gloved hand is found clutching a spear. His hair is brown and very short. He wears a mask on his face.

Personality: He is happy with his job as a Doctor. He turns his eye from what people do, preferring to live and let live. He is able to fit into much smaller and tighter spaces than normal.

History: The child of southern immigrants he idolized his mother. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted psionic powers by his dying sister.

Motivation: Sabotage a competitor; and to be a fortune-teller again

Ideals: Gifted. Bonds: Job, Immigrant. Occupation: Doctor

Voice: Boston accent

Attributes [hide]

Rangrim Eversharp, Male Dwarf Sorcerer 3
Medium (4'0") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp. 3 Thunderstones. 3 Alchemist’s fire.


Social Check DCs


Hupe Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears baggy black pantaloons and a tan scarf. His whole body is exceptionally muscular. He has shaved his head bald. His amber unseeing eyes seem to look past you.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the north. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now spends his time doing works of charity.

Motivation: His religion dominates his actions.

Ideals: Opinionated, Philantrophist. Flaws: Disease. Bonds: Immigrant, Religious. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Hupe Strongbones, Male Halfling Rogue 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp. Blue quartz (9 gp). Red spinel (130 gp). Rich purple corundum (1500 gp).


Social Check DCs


Gimurt Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, red, dusty cloak. He is portly but not overly obese. He keeps his black hair in a flapper bob. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious man he believes everything happens for a reason. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He's in love; and he has a rivalry with the church that dominates his actions

Flaws: Addict. Bonds: Religious, Immigrant, Rich, Criminal record, Has a crush. Occupation: Actor

Voice: Australian accent

Attributes [hide]

Gimurt Caebrek, Male Dwarf Sorcerer 6
Medium (3'11") Dwarf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 40 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 19 (+4)9 (-1) 11 (+0)7 (-2)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Finely wrought small gold bracelet (20 gp). Gold dragon comb with red garnet eye (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs

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