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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Balimaar Rylan, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. He has styled his red hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his old friends; and revenge

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Enemies, Rich, Adventurer. Occupation: Performer

Voice: Deep voice with rolling R's

Attributes [hide]

Balimaar Rylan, Male Human Barbarian 11
Medium (5'7") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 103 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Performance +6, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Dalgal Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is physically well-built. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with his god.

History: He was always a brilliant, if unscrupulous mind. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Justice, Logical. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Dalgal Daerdahk, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)12 (+1) 10 (+0)15 (+2)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 600 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Black velvet mask with numerous citrines (30 gp). 1 Chain shirt.


Social Check DCs


Naill Thompson, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His hair is always cut to a buzz. He has a dull look in his brown eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Naill lived on a farm with his father, near the main road leading to a nearby town. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: His spouse's relatives view him with great suspicion; and to find somewhere to settle down

Flaws: Antagonistic, Mundane. Bonds: Family, Criminal record. Occupation: Carpenter

Voice: Middle-eastern accent

Attributes [hide]

Naill Thompson, Male Half-Elf Warlock 2
Medium (5'7") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)10 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 200 sp.


Social Check DCs


Odorr Lindsay, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His chestnut hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. Flattery will make him almost putty in your hands.

History: Born to a Bellfounder, his mother struggled to pay the bills. His mother took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Dyer for hire.

Motivation: Wants his loneliness to end; and to settle down with his crush

Flaws: Selfish. Bonds: Job, Poor, Nature, Has a crush. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Odorr Lindsay, Male Half-Orc Bard 2
Medium (5'4") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)9 (-1) 14 (+2)9 (-1)
Skills Persuasion +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. 1 Half-Plate.


Social Check DCs

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