Pirithin Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He typically wears blue cloth garments or leather armor. His blonde hair is kept up in a ponytail inside a small hat. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in the south, but his parents moved at a very young age to the west. His mother was a soldier and died while he was still young. Pirithin was left his mother's suit of armor and trained in its use and care. He then took over the family business and is one of the better Dyer for hire.
Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and wants his loneliness to end
Bonds: Attractive, Job, Has a crush, Immigrant, Military. Occupation: Dyer
Voice: pre-pubescent
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 11)
Armor Class 14
Hit Points 58 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 19 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Orc, Dwarven, Druidic
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 370 pp. Deep green spinel (150 gp). Black pearl (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Calcitro Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He sports red clothing, slightly heavier than average wear. He keeps his auburn hair in a flapper bob. His violet eyes dart from person to person to random spaces in the air.
Personality: He is extraordinarily eccentric. Animals are drawn to him, and he is able to talk to them.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Mercenary job and began his own company from there.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and expand his business
Ideals: Gifted. Flaws: Insane. Bonds: Poor, Job, Adventurer. Occupation: Mercenary
Voice: Scratchy, weak
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 24 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 400 gp. Sard (60 gp).
Immeral Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears brown trousers with yellow and white striped suspenders. He wears various colorful collared shirts. He has moderate length chestnut hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Immeral lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: He's in love; and he has a crush on the local doctor
Ideals: Gifted. Bonds: Family, Job, Has a crush. Occupation: Interpreter
Voice: Aggressive tone
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 11)
Armor Class 13
Hit Points 38 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Undercommon, Gnome
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
Possessions: 3200 gp. Violet garnet (300 gp). Golden yellow topaz (300 gp). 1 Minor magic item. 1 Minor magic item.
Lone Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His long white fur is drawn into a two foot long braid. His eyes are copper.
Personality: Calm and collected, he is a well trained Fisher. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Lone was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.
Motivation: Wants his loneliness to end; and he'd like to take his coworkers down a peg
Flaws: Antagonistic, Insomniac. Bonds: Job, Rich, Has a crush. Occupation: Fisher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 1000 sp. Golden yellow topaz (900 gp). Hematite (14 gp). Hematite (14 gp). White pearl (40 gp). 1 Half-Plate.
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