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NPC Generator

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Advanced [show]


Aura In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He sports black clothing, slightly heavier than average wear. He has done his best to style his red fur to look like a famous performer. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Aura grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted arcane powers by his dying sister.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Crown-heir

Voice: Middle-eastern accent

Attributes [hide]

Aura In the Wind, Male Tabaxi Monk 7
Medium (5'9") Tabaxi, Neutral Good (CR 7)
Armor Class 10
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 10 (+0)17 (+3)
Skills Intimidation +6, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 70 pp.


Social Check DCs


Tarhun Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft brown waves gently in the breeze, and sports empty pouches on his belt. His silver crest is greasy and uncared for. His red unseeing eyes seem to look past you.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is a great chef.

History: He was born blind and as such lacked many opportunities for work. He has had some formal painting training, and achieved minor success. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Artistic, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Server

Voice: Speaks in third person

Attributes [hide]

Tarhun Shestendeliath, Male Dragonborn Ranger 6
Medium (6'1") Dragonborn, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. Aquamarine (1000 gp). Rock crystal (50 gp). Aquamarine (1000 gp).


Social Check DCs


Bertram Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: This man typically wears red cloth garments or leather armor. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has a very tight haircut. He has a dull look in his gray eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born several months after his mother was called into army service. Through the years after Bertram was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Bertram's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and balancing his hectic life and new fortune-teller responsibilities is difficult

Flaws: Fearful, Antagonistic. Bonds: Rich, Job, Military. Occupation: Fortune-teller

Voice: Laughs frequently while speaking

Attributes [hide]

Bertram Beitz, Male Half-Elf Monk 4
Medium (5'9") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)8 (-1) 16 (+3)8 (-1)
Skills Deception +1, History +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Chrysoberyl (100 gp). Chalcedony (80 gp). Alexandrite (1000 gp). Violet garnet (1000 gp). 1 Minor magic item.


Social Check DCs


Jak Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears light armors faded through time and improper care. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes have a joyful gleam in them most of the time.

Personality: He likes to make people angry or surprised. He is a bit of a xeno-phobe, disliking non-Halflings.

History: A powerful brothel owner made him what he is. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Jak and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to halfling people

Ideals: Athletic. Flaws: Antagonistic, Racist. Bonds: Mentor. Occupation: Hunter

Voice: Booming voice

Attributes [hide]

Jak Greenleaf, Male Halfling Aristocrat 1
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs

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