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NPC Generator

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Advanced [show]


Moon Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and has a large violet mantle and cape that has been intricately interwoven into his green robe. His fur is lavender and very short. His half smiles and copper eyes are beguiling and draw you in.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not trust anyone and sleeps with one eye open.

History: He served in the navy to pay for his family's outstanding loans. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Insomniac. Bonds: Attractive, Military. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Moon Fang, Male Tabaxi Warlock 15
Medium (6'10") Tabaxi, Neutral Good (CR 15)
Armor Class 12
Hit Points 71 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 11 (+0)18 (+4)
Skills Stealth +7, Survival +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144333

Possessions: 800 pp.


Social Check DCs


Erevan Eathalena, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his brown hair up. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small desert village. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 14 years.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and to be a bricklayer again

Flaws: Addict, Disease, Insane. Bonds: Job, Nature. Occupation: Gardener

Voice: Creaky witch voice

Attributes [hide]

Erevan Eathalena, Male Elf Druid 3
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)13 (+1) 15 (+2)16 (+3)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Nimble In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'0" and is wearing a perfectly clean shirt and pair of pants. His left leg appears badly burned and disfigured. He keeps his lavender fur in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: Nimble hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Artistic, Persistence. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Knight

Voice: Booming voice

Attributes [hide]

Nimble In the Wind, Male Tabaxi Ranger 7
Medium (6'0") Tabaxi, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 500 gp. Obsidian (7 gp). Sardonyx (60 gp). Jade (130 gp).


Social Check DCs


Kyle Marley, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a long silver beard, and similarly colored long hair. He wears an eyepatch.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When he was but 6 years old his parents immigrated from the east. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world.

Ideals: Opinionated. Flaws: Ugly, Insane, Impulsive, Fearful. Bonds: Immigrant. Occupation: Butcher

Voice: Old thin voice

Attributes [hide]

Kyle Marley, Male Human Aristocrat 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)9 (-1) 17 (+3)15 (+2)
Skills Investigation +1, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp.


Social Check DCs

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