Mozfel Reid, Male Half-Orc [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is blonde and very short. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Joker, Justice. Bonds: Attractive, Criminal record, Religious. Occupation: Mercenary
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 7)
Armor Class 14
Hit Points 58 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Terran, Auran
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Cockaby Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Stoic and calm, he prefers to meditate than take action. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Sold as a small child to a wizard, Cockaby was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered north to less war torn lands. He has set out to sabotage the competition.
Motivation: To prove his worth to the world.
Ideals: Disciplined. Flaws: Impulsive, PTSD. Bonds: Mentor. Occupation: Knight
Voice: French accent
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 10)
Armor Class 14
Hit Points 80 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 13 (+1) | 8 (-1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 2400 gp.
Reynard Malcolms, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple white robe with yellow stripes complete with hood. With bright red hair and a scraggly beard. His hazel eyes lackadaisically let the world flow into them.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: The child of a Server, who enjoyed hunting, Reynard was taken on many hunting expeditions. His father was a soldier and died while he was still young. Reynard was left his father's suit of armor and trained in its use and care. By chance he met his sister recently and the two have been together since.
Motivation: To be a Server again; and sabotage a competitor
Flaws: Antagonistic. Bonds: Military, Nature, Family, Job. Occupation: Scribe
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 8)
Armor Class 12
Hit Points 43 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Vonbin Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears black leather gloves, a black jacket, and tight pants, and carries scythes. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Confrontational and typically high on some drug or another. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vonbin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Rich, Slave. Occupation: Engraver
Voice: Rolls R's
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 80 gp. Golden yellow topaz (300 gp).
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