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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Wymar Acton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue cloak. His red hair is slicked back into a classic pompadour. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich eastern family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now owns his own business.

Motivation: He has decided he is irredeemable; and he's looking for his big break

Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Rich, Criminal record. Occupation: Doctor

Voice: Laughs frequently while speaking

Attributes [hide]

Wymar Acton, Male Human Adept 1
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 9 (-1)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Wymar Skelton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears rags and sports a simple walking cane. He wears his golden hair down. He wears round tiny glasses practically rammed into his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a small toy that he constantly fidgets with.

History: The child of a Tailor, who enjoyed hunting, Wymar was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered east to less war torn lands. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he is a bit of a kleptomaniac

Flaws: Shy, Addict, PTSD. Bonds: Poor, Nature, Military. Occupation: Dilettante

Voice: High pitched, excited

Attributes [hide]

Wymar Skelton, Male Human Expert 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)16 (+3) 12 (+1)13 (+1)
Skills Medicine +3, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. 1 Banded mail.


Social Check DCs


Wobbles Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a perfectly clean shirt and pair of pants. He has styled his auburn hair well, parting it to the right. His amber eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He has set out to sabotage the competition.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern

Ideals: Passionate. Flaws: Hedonist, Disease. Bonds: Attractive, Job, Slave. Occupation: Crown-heir

Voice: Slow speaker

Attributes [hide]

Wobbles Rofferton, Male Gnome Monk 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)15 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Deep green spinel (40 gp). Sard (40 gp).


Social Check DCs


Lamlis Eathalena, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he has the majority of his body covered in plate. His white hair is still thick. His eyes are violet and catlike.

Personality: He acts crazy and hedonistic. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a necromancer, Lamlis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Lamlis was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Lamlis's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Hedonist, Antagonistic. Bonds: Mentor. Occupation: Fisher

Voice: Booming voice

Attributes [hide]

Lamlis Eathalena, Male Elf Commoner 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)10 (+0) 12 (+1)9 (-1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 50 pp.


Social Check DCs

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