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NPC Generator

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Advanced [show]


Skamos Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a tight red one piece outfit complete with pants, hood, and a cape. His black hair is thinning but still full. His skin is flawless and his white eyes scan people very quickly.

Personality: Prone to second guessing himself, he comes off as nervous. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: The child of a Jeweler, who enjoyed hunting, Skamos was taken on many hunting expeditions. His first spouse was a Jeweler, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Days after completing his studies, news broke out that his hometown was attacked by brigands. Skamos was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: A deep hatred of brigands; and marry his brother to traveling adventurers

Flaws: Shy. Bonds: Attractive, Enemies, Nature, Family. Occupation: Interpreter

Voice: Middle-eastern accent

Attributes [hide]

Skamos Vigil, Male Tiefling Adept 5
Medium (6'9") Tiefling, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)17 (+3) 16 (+3)19 (+4)
Skills Religion +6, Survival +6
Senses Passive Perception 13
Languages Common, Sylvan, Orc, Aquan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 1000 sp. Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Morkral Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'3" and is wearing the road beaten gear of a warrior. His right hand appears badly burned and disfigured. He is bald on top and has large black tufts of hair around his ears. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He is the product a well kept family trust fund and as such has never really known need. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Morkral grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Morkral. He now mingles about in high society.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Criminal record, Rich. Occupation: Fisher

Voice: American accent

Attributes [hide]

Morkral Hammerstone, Male Dwarf Rogue 5
Medium (4'3") Dwarf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 26 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Athletics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Hamil Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. His silver hair is greasy and uncared for. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of southern immigrants he idolized his mother. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.

Motivation: He's looking for his big break.

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant, Adventurer. Occupation: Detective

Voice: Breathy voice

Attributes [hide]

Hamil Underbough, Male Halfling Sorcerer 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)8 (-1) 16 (+3)15 (+2)
Skills Animal Handling +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Malachite (4 gp). Aquamarine (900 gp).


Social Check DCs


Beiro Eathalena, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He is wearing a long, black cloak. He wears a colorful flower in his white hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Beiro was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter; and he would like to get married and retire

Ideals: Joker. Flaws: Secretive, PTSD. Bonds: Attractive, Family, Has a crush. Occupation: Banker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Beiro Eathalena, Male Elf Fighter 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)12 (+1) 16 (+3)12 (+1)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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