Uthemar Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears a grey collared shirt and yellow pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He is tall, broad shouldered and powerfully built. His hair is silver, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has all his life been fascinated with writing.
History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. By chance he met his sister recently and the two have been together since.
Motivation: To reunite with his absent father; and doesn't want to be a map maker and was forced into it by his family
Ideals: Gifted, Artistic. Bonds: Attractive, Military, Family. Occupation: Map Maker
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Dimble Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He wears pastel painted combat armor at almost all times. He carries with him a set of quarterstaffs, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is blonde and very short. He has a tattooed face.
Personality: Confrontational and typically high on some drug or another. Further he is a bit of a stoner and is frequently out of it.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dimble fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for him.
Ideals: Fighting, Impeccable. Flaws: Addict. Bonds: Religious. Occupation: Assassin
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 59 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 20 (+5) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Sylvan, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Magnifying glass. 1 Backpack.
Anthony Wilmont, Male Half-Elf [Permalink]
Personal [hide]
Description: He tends to wear a large grey jacket. He is portly but not overly obese. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are blue and beady.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A true patriot, Anthony would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Anthony hails from a village terrorized by brigands. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult; and many brigands want him driven away
Flaws: Ugly, Emotional. Bonds: Military, Enemies, Adventurer, Job. Occupation: Interpreter
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
Possessions: 140 gp.
Harbek Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in green turtlenecks beneath a violet coat with black slacks. His chestnut hair is cut short with large spiked bangs in the front. His eyes are blue and catlike.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is an amazing painter.
History: The child of a Detective, who enjoyed hunting, Harbek was taken on many hunting expeditions. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He desires power and/or immortality; and nothing but the best is good enough for him
Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Mayor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 13 (+1) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
Possessions: 390 gp. Coral (100 gp). Deep blue spinel (400 gp).
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