Harvest Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has styled his brown fur well, parting it to the left. His face is covered beneath a completely black helmet.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He moved out south to avoid the crime he committed. He now mingles about in high society.
Motivation: He is greedy; and a rival would like him out of the picture
Ideals: Disciplined, Artistic. Flaws: Disease. Bonds: Rich, Criminal record. Occupation: Sculptor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 3000 cp.
Grom Landon, Male Half-Orc [Permalink]
Personal [hide]
Description: He very much looks the part of a Herbalist. He is portly but not overly obese. His red hair is braided into rings. He is very pretty but has cold, dead eyes.
Personality: A deeply religious man he believes everything happens for a reason. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Grom was raised in a hard working conservative environment. He was an apprentice working in his father's forge. By chance he met his brother recently and the two have been together since.
Motivation: Doesn't want to be a Herbalist and was forced into it by his family; and an old rival family wants him found
Ideals: Justice. Bonds: Job, Attractive, Religious, Family. Occupation: Herbalist
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Gnome, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp.
Naill Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He wears a grey cloak and cross-gartered white stockings. He has a slight overbite and is overall scrawny. He has wavy red hair. He has a dull look in his green eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now mingles about in high society.
Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker, Justice. Flaws: Disease. Bonds: Criminal record, Rich. Occupation: Carter
Voice: Squeaky
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1000 cp. A pair of silk slippers encrusted with tiny pearls. (120 gp). 1 Banded mail.
Sapply Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. He has wavy silver hair. His eyes are a pleasant green.
Personality: Sapply is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Sapply was born in the north. At a young age he loved to build and create. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He has drifted from career to career and currently works as a Locksmith.
Motivation: He wants revenge against brigands.
Ideals: Extrovert, Persistence. Flaws: Fearful. Bonds: Slave, Enemies. Occupation: Locksmith
Voice: French accent
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 8)
Armor Class 13
Hit Points 42 (8d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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