Thokk Law, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a yellow and white handkerchief worn on his left side. His skin is fair and his fingers are delicate and long. He keeps his long auburn hair kept up in a rat tail. His eyes are likewise amber. His teeth are white and perfect.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He became a Banker soon after.
Motivation: He wants nothing more than to rejoin the army; and further expansion of business
Flaws: Shy. Bonds: Attractive, Religious, Rich, Job, Military. Occupation: Banker
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 6000 sp.
Emerald In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has dyed his greying gray fur a little too much giving a sharp gray color. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is overprotective of those who hire his services. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born a particularly ugly child, much to the horror of his parents. Emerald was born on a far northern plains where he grew up under the tutelage of his mother, an expert Mason. He now owns his own business.
Motivation: To clean up the streets; and to be a slave trader again
Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Guardian, Job, Immigrant. Occupation: Mason
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 500 sp.
Naeris Gentry, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is typically in his Engraver uniform. He wears his chestnut hair up in a very large beehive style do. His eyes, though not visible through his cowl, are green.
Personality: He snorts whenever he laughs or is feeling confident. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To be a Spice Merchant again; and balancing his hectic life and new engraver responsibilities is difficult
Ideals: Impeccable. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Engraver
Voice: Can't modulate volume
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 9 (-1) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Ugol Hackney, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 6'3" and wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His right leg appears badly burned and disfigured. His brown hair is thinning but still full. His eyes are a pleasant green.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He does not trust anyone and sleeps with one eye open.
History: Ugol hails from a village terrorized by brigands. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He is untrained/undisciplined, which makes him dangerous.
Motivation: Someone believes him a fraud; and a deep hatred of brigands
Flaws: Ugly, Insane, Insomniac. Bonds: Enemies. Occupation: Seamstress
Voice: Slurs words
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 30 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 10 (+0) | 10 (+0) | 18 (+4) | 9 (-1) |
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 gp.
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