Bundrigo Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a red handlebar mustache and slicked back red hair. His brown unseeing eyes seem to look past you.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.
Motivation: He seems to be bored by most things.
Ideals: Fighting, Entrepeneur. Flaws: Disease. Bonds: Mentor. Occupation: Cartwright
Voice: Voice breaks
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 9)
Armor Class 14
Hit Points 48 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 190 pp. Fiery yellow corundum (1600 gp). Star ruby (1600 gp). Rhodochrosite (8 gp). Brown-green garnet (50 gp).
Orsik Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears a grey collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He wears his hair in dreadlocks. His blue unseeing eyes seem to look past you.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Orsik has worked very hard to control his curse. Now he works as a writing tutor during his time off.
Motivation: He's repulsed by the PC; and to be a carpenter again
Ideals: Logical, Artistic. Flaws: Disease, Antagonistic. Bonds: Job. Occupation: Sage
Voice: American accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Orc, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. 1 Half-Plate.
Chem Doubt, Male Tiefling [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a dagger on it. His red hair is kept up in a ponytail inside a deerstalker hat. His face is scarred and worn.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Chem and his spouse have recently divorced.
Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Extrovert, Fighting. Flaws: Ugly, Antagonistic, Mundane. Occupation: Spy
Voice: Sore throat, cough
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Thokk Kenley, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing right arm. He usually wears his grey robe and has his falchion always slung over his shoulder. His brown hair is slicked back into a classic pompadour. His green eyes lackadaisically let the world flow into them.
Personality: He has a massive crush on the younger sibling of the Spice Merchant who has hired him part-time. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born to a pair of adventurers, Thokk grew up listening to his father's many stories. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end.
Bonds: Has a crush, Rich, Adventurer, Enemies. Occupation: Spice Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 900 sp.
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