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NPC Generator

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Advanced [show]


Rael Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'11" and muscular, this eastern man wears a fine chain shirt which he covers with blue colored cloaks and clothing. His white hair is singed and shortened. This blue eyed easterner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and retire the richest man in the east

Ideals: Athletic, Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Body Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Rael Nailo, Male Half-Elf Bard 5
Medium (5'11") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills Animal Handling +5, History +4
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries a battered rapier and tarnished bow as well. His lavender fur is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He snorts whenever he laughs or is feeling confident. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Sold as a small child to a wizard, Trail was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Spy.

Motivation: Seeks redemption; and he'd like to take his coworkers down a peg

Ideals: Fighting. Bonds: Attractive, Criminal record, Mentor, Job. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Trail Grass, Male Tabaxi Aristocrat 1
Medium (6'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)15 (+2) 13 (+1)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Alberich Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears bulky blue painted plate armor. His moppish golden hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invites people to come help in his community garden.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Performer arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alberich fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and wants to open a new tavern

Ideals: Philantrophist, Fighting. Bonds: Attractive, Job, Rich. Occupation: Performer

Voice: pre-pubescent

Attributes [hide]

Alberich Fallack, Male Dwarf Expert 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)15 (+2) 15 (+2)8 (-1)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4

Possessions: 120 pp.


Social Check DCs


Jade In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a green coat over a brown low-cut shirt, and a broad hat upon his head. He keeps his long cinnamon fur kept up in a rat tail. His thin eyebrows rest above his beady blue eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is able to make almost anything out of random pieces of junk.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He was granted psionic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted, Logical. Flaws: Ugly, Terse, Insane. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Jade In Woods, Male Tabaxi Warrior 18
Medium (6'3") Tabaxi, Chaotic Good (CR 18)
Armor Class 11
Hit Points 108 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)17 (+3) 13 (+1)17 (+3)
Skills Nature +9, Performance +9
Senses Passive Perception 11
Languages Common, Celestial, Infernal, Goblin
Attacks Melee +9 / 5d6+3, Ranged +7 / 5d6+1, Grapple +3

Possessions: 10000 gp. Red garnet (110 gp). Obsidian (14 gp). Malachite (14 gp).


Social Check DCs

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