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NPC Generator

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Advanced [show]


Orryn Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'6" and wears a brown costume with the symbols of luck on his torso. His right leg appears badly burned and disfigured. He wears his red hair up in a very large beehive style do. He is baby faced.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the west, but his parents moved at a very young age to the east. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Gnomish compassion.

Flaws: Antagonistic, Secretive, Racist. Bonds: Immigrant. Occupation: Bookbinder

Voice: Indian accent

Attributes [hide]

Orryn Scheppen, Male Gnome Bard 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 18 (+4)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 14
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 38000 sp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Fire opal pendant on a fine gold chain (400 gp). 1 Minor magic item.


Social Check DCs


Astar Pain, Male Tiefling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a robe, a symbol of death around his neck, and a sword on his belt. His whole body is exceptionally muscular. His black hair is lengthy and is close to two feet long. His skin is flawless and his white eyes scan people very quickly.

Personality: His tongue was cut out and he uses sign language. Flattery will make him almost putty in your hands.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Astar has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease, Selfish. Bonds: Immigrant, Attractive. Occupation: Mason

Voice: Scandinavian accent

Attributes [hide]

Astar Pain, Male Tiefling Ranger 4
Medium (6'5") Tiefling, Neutral Evil (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)17 (+3) 14 (+2)17 (+3)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Aldous Denholm, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a robe, a symbol of the sun god around his neck, and a sickle on his belt. His hair, while still mostly white, has prominent grey streaks. His brown eyes peer out from beneath his broad grey hat.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tailor arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Fighting, Justice, Joker. Flaws: Ugly. Bonds: Rich. Occupation: Tailor

Voice: Spits and sputters

Attributes [hide]

Aldous Denholm, Male Human Aristocrat 2
Medium (5'4") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)13 (+1) 9 (-1)16 (+3)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2

Possessions: 60 gp.


Social Check DCs


Tim Wesley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long blonde hair reaches down to his waist. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is almost excessively polite to everyone, even when angry. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born at the edge of vast island. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Revenge.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Enemies, Nature. Occupation: Healer

Voice: Gruff and masculine

Attributes [hide]

Tim Wesley, Male Human Warrior 2
Medium (5'6") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)14 (+2) 17 (+3)12 (+1)
Skills Insight +5, Religion +4
Senses Passive Perception 13
Languages Common, Druidic, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 200 gp. 1 Crowbar.


Social Check DCs

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