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Advanced [show]


Umpen Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his scythe. He has wavy silver hair. He wears large thick round spectacles.

Personality: He has always had a great fascination with Gnomish culture. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Flaws: Racist, Fearful. Bonds: Mentor, Family. Occupation: Unemployed

Voice: High pitched, excited

Attributes [hide]

Umpen Gobblefirn, Male Gnome Monk 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)14 (+2) 12 (+1)13 (+1)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 30 pp. Rhodochrosite (9 gp). Chalcedony (30 gp). Rich purple corundum (400 gp). Jade (90 gp). 1 Minor magic item.


Social Check DCs


Euron Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a longsword on his belt, and carries longswords. He has styled his white hair well, parting it to the right. His eyes are likewise gold. His teeth are white and perfect.

Personality: Abrasive and pushy, he has a hard time making friends. He is a font of random trivia from the lore and stories he has discovered

History: Euron was born in the south. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Fighting, Logical, Persistence. Flaws: Antagonistic. Bonds: Attractive. Occupation: Glassblower

Voice: Puts emphasis on the wrong words

Attributes [hide]

Euron Sanity, Male Tiefling Monk 2
Medium (5'2") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)18 (+4) 10 (+0)13 (+1)
Skills Acrobatics +4, Religion +6
Senses Passive Perception 10
Languages Common, Halfling, Terran, Goblin, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +6

Possessions: 340 gp.


Social Check DCs


Emerald Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His fur is greying and his face has many wrinkles. His half smiles and copper eyes are beguiling and draw you in.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He never wears the same outfit twice, unless he absolutely has to.

History: The child of northern immigrants he idolized his father. He was taken from his home at a very young age. He has never given up on his music dream.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Artistic. Bonds: Attractive, Immigrant, Slave. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Emerald Of Spirit, Male Tabaxi Adept 15
Medium (5'0") Tabaxi, Neutral Good (CR 15)
Armor Class 13
Hit Points 80 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)10 (+0) 20 (+5)18 (+4)
Skills Performance +9, Sleight of Hand +8
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day18333320

Possessions: 5000 gp. Fiery yellow corundum (1300 gp). Aquamarine (700 gp). Amethyst (120 gp). Aquamarine (700 gp). Banded agate (8 gp). Aquamarine (700 gp). Blue sapphire (1300 gp). Coral (120 gp). Jade (120 gp). Rock crystal (60 gp). Red spinel (120 gp). Chalcedony (60 gp). Rose (60 gp). Carnelian (60 gp). Freshwater pearl (8 gp). White opal (1300 gp). Moss agate (8 gp). 1 Medium magic item.


Social Check DCs


Flask Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and sports empty pouches on his belt. He wears his yellow fur down. His eyes are blue and he is always smoking a pipe.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He would rather hide behind his crafts than deal with other people.

History: The child of a Navigator, who enjoyed hunting, Flask was taken on many hunting expeditions. He has had some formal singing training, and achieved minor success. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Racist, Shy. Bonds: Nature, Adventurer. Occupation: Bather

Voice: Middle-eastern accent

Attributes [hide]

Flask Of Snakes, Male Tabaxi Commoner 14
Medium (6'10") Tabaxi, Chaotic Good (CR 14)
Armor Class 13
Hit Points 84 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 19 (+4)13 (+1) 11 (+0)16 (+3)
Skills Persuasion +8, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3

Possessions: 6000 gp. Jeweled anklet (3000 gp). Brass mug with jade inlays (500 gp). Fire opal pendant on a fine gold chain (2300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Fire opal pendant on a fine gold chain (2300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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