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NPC Generator

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Advanced [show]


Raam Swift, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear ponchos typically of a light brown in addition to tight pants. He keeps his blue hair in a flapper bob. His red eyes dart from person to person to random spaces in the air.

Personality: He exudes charisma. He is a tour de force of persuasion. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born several months after his father was called into army service. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He wants to meet his childhood hero.

Bonds: Attractive, Adventurer, Military, Rich. Occupation: Banker

Voice: Speaks with back of mouth

Attributes [hide]

Raam Swift, Male Tiefling Monk 3
Medium (6'6") Tiefling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)15 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Morgran Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a blue tunic with brown highlights, and long tan pants that bunch up around his shoes. He has a hunchback. His head has been shaved. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Addict, PTSD. Bonds: Job, Military. Occupation: Miner

Voice: Hard of hearing, loud

Attributes [hide]

Morgran Daerdahk, Male Dwarf Expert 12
Medium (4'4") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 60 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)17 (+3) 16 (+3)12 (+1)
Skills Animal Handling +7, Athletics +7
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Halfling, Druidic
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +7

Possessions: Golden pearl (140 gp). Violet garnet (1000 gp). Golden yellow topaz (1000 gp). Sard (70 gp). Eye agate (4 gp). Jasper (70 gp). Amethyst (140 gp). Azurite (4 gp). Black pearl (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harvest Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears many layers of old clothing at all times. He wears his lavender fur down. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Harvest lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well.

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Scribe

Voice: Can't modulate volume

Attributes [hide]

Harvest Wind, Male Tabaxi Cleric 2
Medium (5'1") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Eldon Gummen, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is generally well dressed albeit a few years behind the times. He wears a colorful flower in his golden hair. His eyes are likewise green.

Personality: He dislikes all the random violence that takes place in the east. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where he often wandered off to fish. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Pacifist. Flaws: Forgetful. Bonds: Attractive, Rich, Nature. Occupation: Layabout

Voice: Rolls R's

Attributes [hide]

Eldon Gummen, Male Gnome Warlock 14
Small (3'3") Gnome, Neutral Good (CR 14)
Armor Class 11
Hit Points 102 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills Nature +4, Survival +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 4000 gp. Black pearl (1600 gp). White pearl (70 gp). Banded agate (11 gp). Silver pearl (70 gp). Rhodochrosite (11 gp). Fiery yellow corundum (800 gp). Sard (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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