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NPC Generator

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Advanced [show]


Radomir Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing colorful clothing, dressed as a Doctor. He keeps his red hair in a pixie cut. He wears an eyepatch.

Personality: He is very quiet and rarely speaks above a whisper. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Sold as a small child to a necromancer, Radomir was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Radomir liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Criminal record, Mentor, Nature. Occupation: Doctor

Voice: French accent

Attributes [hide]

Radomir Stoutman, Male Halfling Cleric 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 15 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)16 (+3) 18 (+4)10 (+0)
Skills Nature +6, Stealth +6
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Auran, Infernal
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 1000 gp. Black velvet mask with numerous citrines (80 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). A roughly beaten golden orb (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Lindsey, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear flannel. His long chestnut hair is drawn into a two foot long braid. His amber eyes lackadaisically let the world flow into them.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He believes the world needs to unite to get rid of goblins once and for all.

History: Diggory hails from a village terrorized by goblins. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. By chance he met his sister recently and the two have been together since.

Motivation: To get a good night's sleep; and find a way to reverse the transformation of his sister

Flaws: Sensitive, Fearful, Insomniac. Bonds: Enemies, Family. Occupation: Body Guard

Voice: Switch between two voices

Attributes [hide]

Diggory Lindsey, Male Human Cleric 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 sp. Coral (40 gp).


Social Check DCs


Warryn Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in earthy colors with a blue and green handkerchief worn on his left side. His black hair is braided into rings. His fierce brown eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a criminal king-pin and mafia family There was a wharf not far from home where he often wandered off to fish. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a strong sense of loyalty to gnomish people

Ideals: Joker. Flaws: Racist. Bonds: Rich, Criminal record, Nature. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Warryn Dunben, Male Gnome Warrior 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)9 (-1) 8 (-1)17 (+3)
Skills Animal Handling +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. Gold and topaz bottle stopper cork (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Crampernap Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a slight overbite and is overall scrawny. His hair is blonde and curly. His ears are large.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is lazy, self-centered, vain, and jealous.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his father's forge. He has worked as a Animal Trainer like his father before him.

Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor

Ideals: Disciplined. Flaws: Ugly, Selfish. Bonds: Poor, Job, Slave. Occupation: Animal Trainer

Voice: Hard of hearing, loud

Attributes [hide]

Crampernap Miggledy, Male Gnome Rogue 13
Small (3'2") Gnome, Neutral Evil (CR 13)
Armor Class 13
Hit Points 86 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)14 (+2) 13 (+1)15 (+2)
Skills Insight +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Aquan
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: 2000 gp. Solid gold idol (1000 gp). Brass mug with jade inlays (200 gp). Silver chalice with lapis lazuli gems (90 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Solid gold idol (1000 gp). A roughly beaten golden orb (90 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp).


Social Check DCs

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