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NPC Generator

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Advanced [show]


Fargrim Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a long silver beard, and similarly colored long hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. He has a minor phobia of water and hates getting wet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Fighting. Flaws: Addict, Fearful. Bonds: Slave, Rich, Adventurer. Occupation: Apothecary

Voice: Cold and demanding tone

Attributes [hide]

Fargrim Hammerstone, Male Dwarf Aristocrat 6
Medium (4'3") Dwarf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)13 (+1) 14 (+2)9 (-1)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 70 pp. 1 Good lock. 1 Average lock. 1 Bullseye lantern. 1 Spyglass.


Social Check DCs


Mamnen Fear, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear grey pants and tee shirts. His red hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: The child of eastern immigrants he idolized his mother. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is wracked by social anxiety.

Ideals: Athletic. Flaws: Insane, Racist, Fearful. Bonds: Immigrant. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Mamnen Fear, Male Tiefling Sorcerer 1
Medium (6'0") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)15 (+2) 11 (+0)12 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Aquan, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 90 gp. 1 Antitoxin.


Social Check DCs


Heskan Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tan costume with the symbols of death on his torso. He has done his best to style his black crest to look like a famous performer. He has gold eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a ruthless business man, a trait he acquired from his father.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has money and likes to spend it.

Ideals: Joker, Entrepeneur. Bonds: Rich, Adventurer. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Heskan Beryntolthropal, Male Dragonborn Druid 3
Medium (6'3") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Kildrak Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His hair is black and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: When he was but 8 years old his parents immigrated from the north. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He left for the north, certain he would find work there.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Terse, Fearful. Bonds: Immigrant, Enemies. Occupation: Server

Voice: Old Prospector

Attributes [hide]

Kildrak Trueanvil, Male Dwarf Cleric 12
Medium (4'3") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 82 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 100 pp.


Social Check DCs

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