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Advanced [show]


Anverth Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his long auburn hair kept up in a rat tail. His brown eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. Cursed with lycanthropy at a very young age, Anverth has worked very hard to control his curse. He now travels the world, in search of power and loot.

Motivation: To clean up the streets; and to protect his home

Flaws: Shy, Disease. Bonds: Adventurer, Guardian, Rich. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Anverth Ironhide, Male Gnome Rogue 3
Small (3'7") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)10 (+0) 9 (-1)11 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cressel Honor, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is typically in his Interpreter uniform. His black hair is smooth and relatively long. His eyes are likewise silver. His teeth are white and perfect.

Personality: Cressel speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Scribe, but he got bored and became a Interpreter. He then took over the family business and is one of the better Interpreter for hire.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Disease. Bonds: Job, Attractive, In love. Occupation: Interpreter

Voice: Mousy voice

Attributes [hide]

Cressel Honor, Male Tiefling Expert 9
Medium (5'2") Tiefling, True Neutral (CR 9)
Armor Class 10
Hit Points 73 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 19 (+4)18 (+4) 13 (+1)15 (+2)
Skills Acrobatics +3, History +7
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Sylvan, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +7

Possessions: 90000 cp. Jeweled anklet (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Brass mug with jade inlays (400 gp). A roughly beaten golden orb (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Astar Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He prefers to wear black clothing when he does not wear armor. He keeps his brown hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not trust anyone and sleeps with one eye open.

History: The child of a Stylist, who enjoyed hunting, Astar was taken on many hunting expeditions. Astar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's looking for his big break

Flaws: Depressed, Insomniac. Bonds: Nature, Adventurer, Debt. Occupation: Body Guard

Voice: Scottish accent

Attributes [hide]

Astar Tragedy, Male Tiefling Paladin 9
Medium (6'5") Tiefling, Neutral Good (CR 9)
Armor Class 11
Hit Points 61 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)14 (+2) 15 (+2)17 (+3)
Skills Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Goblin, Aquan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Just what you see.


Social Check DCs


Miles Snape, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His white hair is drawn into a tight pony tail with a cross scrunchie. He has blue eyes.

Personality: Miles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Miles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the north. There was a wharf not far from home where he often wandered off to fish. He left for the north, certain he would find work there.

Motivation: Regain custody of his son.

Ideals: Extrovert. Flaws: Hedonist. Bonds: Attractive, Immigrant, Nature. Occupation: Fortune-teller

Voice: Voice breaks

Attributes [hide]

Miles Snape, Male Human Warlock 11
Medium (6'2") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 62 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 120 pp. Gold and topaz bottle stopper cork (1200 gp). A silver and pearl hairclip (90 gp). Gold and topaz bottle stopper cork (1200 gp). An abacus with copper, silver and gold markers (120 gp). Gold dragon comb with red garnet eye (1200 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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