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NPC Generator

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Advanced [show]


Hadarai Horineth, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is long and white with streaks of auburn, and is pulled back with small tan clips. His beard is auburn, braided, and well cared for. His blue unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the south. His arcane abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and he's repulsed by the pc

Ideals: Passionate, Gifted. Flaws: Disease, Antagonistic. Bonds: Immigrant. Occupation: Shepherd

Voice: Old Prospector

Attributes [hide]

Hadarai Horineth, Male Elf Ranger 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Quarethon Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His brass crest, when down, is lengthy. He has gleaming, smiling gold eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to him, and he is able to talk to them.

History: The child of a Miner, who enjoyed hunting, Quarethon was taken on many hunting expeditions. Quarethon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and he is compelled to act according to his religious beliefs

Ideals: Justice, Gifted. Bonds: Adventurer, Nature, Religious. Occupation: Herbalist

Voice: Russian accent

Attributes [hide]

Quarethon Argenthrixus, Male Dragonborn Paladin 5
Medium (6'4") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 17 (+3)14 (+2)
Skills Arcana +4, Performance +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30000 cp. Black opal (1100 gp). Aquamarine (700 gp). Deep blue spinel (700 gp). Malachite (9 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Manfred Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a white coat over a black low-cut shirt, and a broad hat upon his head. His hair is blonde and curly. He has violet eyes.

Personality: He can speak with the recently deceased. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Manfred was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. After coming to the age of reason, Manfred took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Soapmaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Manfred Xistsrith, Male Half-Elf Druid 5
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)14 (+2) 10 (+0)17 (+3)
Skills Performance +6, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Auran, Infernal
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 200 gp. Cloth of gold vestments (60 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Pelt Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'9" and wears a black tunic with tan highlights, and long grey pants that bunch up around his shoes. His left hand appears badly burned and disfigured. His fur is short and yellow. He is baby faced.

Personality: Confrontational and typically high on some drug or another. Energy wise he seems alert and responsive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Many orcs want him driven away; and he is greedy

Ideals: Professionalism, Logical. Flaws: Addict. Bonds: Rich, Enemies. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Pelt Prim Posies, Male Tabaxi Aristocrat 8
Medium (6'9") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 10000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Solid gold idol (900 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Jeweled electrum ring (3000 gp).


Social Check DCs

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