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NPC Generator

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Advanced [show]


Senteq Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a faded coat and loose pants complete with broad hat. His chestnut hair and beard is wavy and long. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Senteq and his spouse have recently divorced.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Joker, Extrovert. Flaws: Antagonistic. Bonds: Rich, In love. Occupation: Mayor

Voice: Switch between two voices

Attributes [hide]

Senteq Oomtrowl, Male Gnome Warlock 8
Small (3'5") Gnome, Lawful Evil (CR 8)
Armor Class 12
Hit Points 72 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)13 (+1) 17 (+3)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 110 pp.


Social Check DCs


Ombul Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light brown in addition to tight pants. His brown hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He speaks before he thinks and is too direct. He is harsh and unforgiving.

History: He comes from a rich western family. Through the years after Ombul was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Ombul's mother didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Rich, Adventurer, Criminal record. Occupation: Gardener

Voice: Ums and uhs a lot

Attributes [hide]

Ombul Tallfellow, Male Halfling Barbarian 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 58 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 10 (+0)18 (+4)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Giant, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 sp. Deep blue spinel (600 gp).


Social Check DCs


Senteq Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His skin is fair and his fingers are delicate and long. His hair is brown and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Senteq was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Shy. Bonds: Job, Poor, Adventurer. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Senteq Humplebumple, Male Gnome Paladin 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 47 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 20 (+5)12 (+1) 10 (+0)17 (+3)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp.


Social Check DCs


Harbek Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and muscular, this northern man wears a grey costume with the symbols of the four houses of cards on his torso. With bright white hair and a scraggly beard. His violet eyes dart from person to person.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His martial abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist, Gifted. Flaws: Hedonist. Bonds: Immigrant. Occupation: Spy

Voice: Jittery and nervous

Attributes [hide]

Harbek Strongheart, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)11 (+0) 13 (+1)6 (-2)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: Just what you see.


Social Check DCs

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