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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sindri Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a worn and beaten armor. His chestnut hair and beard is wavy and long. His eyes, though not visible through his cowl, are gray.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a Map Maker, his mother struggled to pay the bills. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Impeccable, Fighting. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Bellfounder

Voice: Shortens vowels

Attributes [hide]

Sindri Nopenstallen, Male Gnome Commoner 2
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)13 (+1) 18 (+4)16 (+3)
Skills Persuasion +5, Survival +6
Senses Passive Perception 14
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 900 sp.


Social Check DCs


Nicholas Rutland, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear flannel. He wears his golden hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He dislikes all the random violence that takes place in the east. He has a minor phobia of water and hates getting wet.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Nicholas reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Pacifist. Flaws: Fearful, Mundane. Bonds: Military, Family. Occupation: Soapmaker

Voice: Jamaican accent

Attributes [hide]

Nicholas Rutland, Male Human Barbarian 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Athletics +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Howard Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This southern man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. His silver hair is thinning but still full. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the south his family was never financially stable. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Flaws: Shy, Impulsive. Bonds: Poor, Immigrant, Attractive. Occupation: Stylist

Voice: Pronounces O like U

Attributes [hide]

Howard Swiftwhistle, Male Halfling Wizard 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 27 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)15 (+2) 15 (+2)11 (+0)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Infernal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Wellington, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses like a well dressed Painter does. His moppish auburn hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and expand his business

Ideals: Artistic. Flaws: Insane. Bonds: Job, Enemies, Attractive. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

Anselm Wellington, Male Human Monk 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)9 (-1) 15 (+2)14 (+2)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4

Possessions: 30000 cp. Onyx (30 gp).


Social Check DCs

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