Halimath Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a fine chain shirt which he covers with white colored cloaks and clothing, and a wedding ring on his right hand. His hair is silver, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Halimath is combative with any and all who dare try his patience in the slightest.
History: When he was but 8 years old his parents immigrated from the east. While studying, he fell in love. They married and had a son. After a long history of fighting, Halimath and his spouse have recently divorced.
Motivation: Wishes to resurrect an old love.
Ideals: Justice. Flaws: Antagonistic. Bonds: In love, Attractive, Immigrant. Occupation: Slave Trader
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
Diggory Everleigh, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a fancy violet suit. His long red hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He acts crazy and hedonistic. Energy wise he seems alert and responsive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He ran away from his former home and has been making his living as a Barrister for the past few years.
Motivation: To be a Blacksmith again; and he'd like to take his coworkers down a peg
Ideals: Athletic, Professionalism. Flaws: Hedonist, Disease. Bonds: Attractive, Job. Occupation: Barrister
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 68 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 2900 gp. Alexandrite (1100 gp). Violet garnet (1100 gp). Coral (150 gp). Zircon (50 gp). Violet garnet (1100 gp). Jasper (50 gp). Rock crystal (50 gp). Malachite (7 gp).
Pog Gummen, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears blue leather gloves, a blue jacket, and tight pants. He keeps his auburn hair in a pixie cut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the south to a Body Guard, Pog learned a great deal about his father's area of expertise. His parents enrolled him in a Expert school at a young age so that he could practice his martial talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To settle down with his crush; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Has a crush. Occupation: Body Guard
Voice: Loud with bravado
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 500 sp. Peridot (80 gp).
Oblar TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a black tunic with green highlights, and long white pants that bunch up around his shoes. He has wavy golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Oblar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has since lost track of the people in his past.
Motivation: He is not mentally stable, and does not behave rationally; and to unite with his brother
Flaws: Insomniac, Antagonistic, Hedonist, Insane. Bonds: Poor, Family. Occupation: Miner
Voice: Rolls R's
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 32 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 110 pp.
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