Nazdûg Walpole, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tattered old clothes. His black hair is cut short. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Nazdûg was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and doesn't want to be a body guard and was forced into it by his family
Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Family. Occupation: Body Guard
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Good (CR 11)
Armor Class 11
Hit Points 59 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 |
Possessions: Sard (80 gp). Rose (80 gp). Fire opal (500 gp). Red spinel (90 gp). 1 Minor magic item.
Cockaby Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He typically wears blue cloth garments or leather armor. He is an epitome of beauty. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. This brown eyed easterner is not easily forgotten.
Personality: Cockaby wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born blind and as such lacked many opportunities for work. When Cockaby reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Cockaby and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Disciplined. Flaws: Antagonistic, Disease. Bonds: Attractive, Military. Occupation: Courier
Voice: Prounounces S like Z
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 71 (10d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 18 (+4) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 |
Possessions: 1300 gp. Embroidered silk and velvet mantle with numerous moonstones (2000 gp). A necklace of small pink pearls (5000 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naill Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man tends to wear a large tan jacket. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a Barber first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and find a way to reverse the transformation of his brother
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Military, Family. Occupation: Barber
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 27000 sp. Carnelian (50 gp). Hematite (10 gp). Deep green spinel (110 gp). Black pearl (200 gp). 1 Masterwork Uncommon Weapon.
Kildrak Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a simple black robe with yellow stripes complete with hood. He has a very tight haircut. He wears a mask on his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Kildrak enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Crown-heir like his father before him.
Motivation: An old rival family wants him found; and to be a priest again
Ideals: Disciplined. Flaws: Hedonist, Disease. Bonds: Job, Family. Occupation: Crown-heir
Voice: Booming voice
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!


