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NPC Generator

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Advanced [show]


Ghesh Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses well, typically a more casual-formal manner. His brass crest, when down, is lengthy. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Ghesh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Bonds: Attractive, Military, Poor, Nature. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Ghesh Qyxpahrgh, Male Dragonborn Adept 3
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)14 (+2) 9 (-1)17 (+3)
Skills Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Giant, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2900 sp. Rhodochrosite (16 gp).


Social Check DCs


Fallond Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses well, typically a more casual-formal manner. His hair is short and red. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful brothel owner made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Mentor, Adventurer. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Fallond Torunn, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 14 (+2)7 (-2)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 pp.


Social Check DCs


Stannor Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. His brown hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a ruthless business man, a trait he acquired from his mother.

History: Stannor hails from a village terrorized by brigands. His mother took him hunting and taught him how to get in the mind of other creatures. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants revenge against brigands; and someone believes him a fraud

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Enemies, Nature. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Stannor Tallfellow, Male Halfling Commoner 13
Small (3'3") Halfling, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 73 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)19 (+4) 10 (+0)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Druidic, Terran, Dwarven
Attacks Melee +2 / 4d4-2, Ranged +5 / 4d4+1, Grapple +1

Possessions: 3000 gp. Solid gold idol (400 gp). Solid gold idol (400 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Embroidered and bejeweled glove (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). A small bag of saffron. (50 gp). An abacus with copper, silver and gold markers (40 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Jeweled gold crown (3000 gp). Fire opal pendant on a fine gold chain (1500 gp). 1 Medium magic item.


Social Check DCs


Mordai Moral, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His hair, while still mostly dark red, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a great chef.

History: Gifted from a young age, Mordai studied abroad. His divine abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Joker, Gifted, Entrepeneur. Bonds: Adventurer. Occupation: Armorer

Voice: growls and snarls, animalistic

Attributes [hide]

Mordai Moral, Male Tiefling Fighter 13
Medium (5'11") Tiefling, Chaotic Good (CR 13)
Armor Class 10
Hit Points 83 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2

Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Jeweled anklet (4000 gp). Fire opal pendant on a fine gold chain (1800 gp). 1 Medium magic item.


Social Check DCs

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