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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Theobald Merton, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this eastern man tends to wear a red poncho over his likewise colored trousers and shirt. He has blonde hair. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Sculptor and was forced into it by his family; and wants to work out more often

Ideals: Athletic. Flaws: Shy. Bonds: Family, Religious, Mentor. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Theobald Merton, Male Human Druid 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)14 (+2) 15 (+2)15 (+2)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 500 sp. Brown-green garnet (150 gp).


Social Check DCs


Anselm Staurheim, Male Human [Permalink]

Personal [hide]

Description: A 6'4" western man, he dresses well, wearing violet shirts, loose pants, and blazers most of the time. His moppish red hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a bit of a xeno-phobe, disliking non-Humans.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Human conditions. He has never given up on his painting dream.

Motivation: Human compassion.

Ideals: Optimist, Artistic. Flaws: Racist. Bonds: Attractive. Occupation: Sage

Voice: Speaks with back of mouth

Attributes [hide]

Anselm Staurheim, Male Human Fighter 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gomory Deighton, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern man wears bulky black painted plate armor. He wears his golden hair up in a very large beehive style do. His eyes are likewise amber.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Navigator. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid; and he's attracted to the pc

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Has a crush, Rich. Occupation: Stableman

Voice: Posh accent

Attributes [hide]

Gomory Deighton, Male Human Commoner 8
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 14 (+2)18 (+4)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1400 gp.


Social Check DCs


Nykkan Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. He keeps his green crest in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with a lost civilization.

History: His mother raised him in a mountain cabin. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Opinionated. Bonds: Attractive, Adventurer, Nature, Criminal record. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Nykkan Lhamboldennish, Male Dragonborn Ranger 2
Medium (6'1") Dragonborn, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Terran, Auran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 700 sp. 1 Half-Plate.


Social Check DCs

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