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NPC Generator

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Advanced [show]


Gorbundus Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is very fat, and wears brown painted combat armor at almost all times. His crest is short and bronze. His thin eyebrows rest above his beady red eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He receives visions of the future at random moments

History: He was born in the north. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends.

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Ploughman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gorbundus Baharoosh, Male Dragonborn Expert 9
Medium (6'8") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 34 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 12 (+1)15 (+2) 15 (+2)11 (+0)
Skills Athletics +7, Persuasion +3
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1800 gp.


Social Check DCs


Cimer Principle, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears tattered old clothes, and sports empty pouches on his belt. His dark red hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Crown-heir, who enjoyed hunting, Cimer was taken on many hunting expeditions. Cimer liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Persistence, Fighting. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Engraver

Voice: Middle-eastern accent

Attributes [hide]

Cimer Principle, Male Tiefling Fighter 3
Medium (5'4") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)18 (+4) 9 (-1)17 (+3)
Skills Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Goblin, Druidic, Orc, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Banded agate (11 gp). Jade (150 gp).


Social Check DCs


Ûshbaka Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears light armors faded through time and improper care. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a brothel owner, Ûshbaka was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he loathes his own lifestyle

Ideals: Justice. Flaws: Insane. Bonds: Attractive, Mentor. Occupation: Bounty Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ûshbaka Beckwith, Male Half-Orc Cleric 13
Medium (6'1") Half-Orc, True Neutral (CR 13)
Armor Class 9
Hit Points 95 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)10 (+0) 14 (+2)8 (-1)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465544

Possessions: 300 pp. 1 Minor magic item.


Social Check DCs


Calcitro Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: 2'11" and lanky with angular features, he is an attractive figure. He is typically in his Animal Trainer uniform. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He snorts whenever he laughs or is feeling confident. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born to loving parents in a slum to the east. A freak accident while working with his Detective mother left him crippled. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.

Motivation: He wants revenge against brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Disease. Bonds: Job, Attractive, Enemies, Poor. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Calcitro Hogcollar, Male Halfling Fighter 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 38 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)16 (+3) 15 (+2)14 (+2)
Skills Stealth +3, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Celestial, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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