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NPC Generator

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Advanced [show]


Guy Budd, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a card on it. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a desert tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Gardener.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and several ex partners dislike his way of doing things and want revenge

Ideals: Persistence. Bonds: Attractive, Job, Nature, Enemies. Occupation: Gardener

Voice: Jamaican accent

Attributes [hide]

Guy Budd, Male Human Ranger 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 800 sp.


Social Check DCs


Arannis Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. His head has been shaved. He has a dull look in his hazel eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the south to a Locksmith, Arannis learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. Since then, he has sought to make the best of life.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Entrepeneur, Optimist. Flaws: Ugly. Bonds: Job, Adventurer, Enemies. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

Arannis Casilltenirra, Male Elf Commoner 9
Medium (4'8") Elf, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 33 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: Gold music box (3000 gp).


Social Check DCs


Pûgrish Gladstone, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a large brown jacket. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: A deeply religious man he believes everything happens for a reason. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants his loneliness to end; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic. Bonds: Attractive, Religious, Job, Rich, Has a crush. Occupation: Priest

Voice: Raspy

Attributes [hide]

Pûgrish Gladstone, Male Half-Orc Commoner 11
Medium (5'6") Half-Orc, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 19 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)8 (-1) 12 (+1)14 (+2)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 3200 gp. Pink pearl (40 gp). Red spinel (40 gp).


Social Check DCs


Tharivol Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: His tongue was cut out and he uses sign language. He invites people to come help in his community garden.

History: Tharivol was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Shipwright

Voice: Pronounces O like U

Attributes [hide]

Tharivol Iranapha, Male Elf Paladin 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)10 (+0) 17 (+3)18 (+4)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10 pp. Alexandrite (600 gp).


Social Check DCs

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