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NPC Generator

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Advanced [show]


Bucklal Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is drawn into a tight pony tail with a card scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: This man loves dancing and to teach people dancing more than just about anything. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Bucklal was born with his father's beautiful face. A few years later when the west was not economically sound they moved to his current location. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Immigrant, Family. Occupation: Cook

Voice: Smooth and feminine

Attributes [hide]

Bucklal Porridgepot, Male Halfling Paladin 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 43 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)9 (-1) 13 (+1)15 (+2)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 60000 cp. Smoky quartz (50 gp).


Social Check DCs


Flask Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears a fancy pastel suit. His right hand appears badly burned and disfigured. His fur is cut close to his head. His eyes are hazel.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Flask is combative with any and all who dare try his patience in the slightest.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Justice. Bonds: Attractive, Mentor, Adventurer. Occupation: Baker

Voice: Laughs frequently while speaking

Attributes [hide]

Flask Of Wine, Male Tabaxi Rogue 10
Medium (6'1") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 50 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)16 (+3) 18 (+4)18 (+4)
Skills Acrobatics +6, Nature +7
Senses Passive Perception 14
Languages Common, Orc, Giant, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +7

Possessions: Jasper (20 gp). Amethyst (150 gp). Deep blue spinel (1500 gp). Coral (150 gp).


Social Check DCs


Mozfel Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many white ritualistic tattoos. He wears bulky red painted plate armor. He wears his brown hair down. His brown unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic man, Mozfel's first love is himself. His second love is also himself. Mozfel is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a soldier and died while he was still young. Mozfel was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Mozfel and his spouse have recently divorced.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Impeccable. Flaws: Disease, Antagonistic. Bonds: Family, Military. Occupation: Dilettante

Voice: Forgets to breathe while speaking

Attributes [hide]

Mozfel Denholm, Male Half-Orc Fighter 2
Medium (6'6") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)10 (+0) 10 (+0)13 (+1)
Skills Religion +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 220 gp.


Social Check DCs


Aramil Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.

Flaws: Ugly, Antagonistic, Depressed. Bonds: Adventurer, Immigrant. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Aramil Connors, Male Half-Elf Commoner 2
Medium (5'3") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 11 (+0)16 (+3)
Skills Insight +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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