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NPC Generator

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Advanced [show]


Paymon Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man dresses in blue turtlenecks beneath a white coat with grey slacks. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Shoemaker business at a young age. He found a children's book about a Tiefling Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was granted necromantic powers by his dying brother.

Motivation: Wants to work out more often; and he desires power and/or immortality

Ideals: Joker, Gifted, Athletic. Bonds: Job, Adventurer. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Paymon Carrion, Male Tiefling Warlock 7
Medium (6'1") Tiefling, Lawful Good (CR 7)
Armor Class 9
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 12 (+1)11 (+0) 13 (+1)18 (+4)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 50 pp. Chrysoberyl (140 gp). Rock crystal (70 gp).


Social Check DCs


Orryn Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He does not wear sleeves and tends to eschew shirts when he can avoid it. He is bald on top and has large white tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Gnomish culture. He plays an instrument quite well.

History: He was born in the south. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Weaver

Voice: Laughs frequently while speaking

Attributes [hide]

Orryn Maekkelferce, Male Gnome Monk 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 17 (+3)12 (+1) 17 (+3)16 (+3)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10000 cp. 1 Bullseye lantern. 1 Masterwork Thieves’ tools.


Social Check DCs


Raer Lepus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries a battered longsword and tarnished mace as well. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He would rather hide behind his crafts than deal with other people.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Raer took refuge in the ruined castle and found the beat up mace and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many dire rats want him driven away.

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Enemies, Nature. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Raer Lepus, Male Half-Elf Druid 15
Medium (5'10") Half-Elf, Neutral Good (CR 15)
Armor Class 12
Hit Points 73 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +6, Investigation +7
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 1200 pp. Violet garnet (500 gp). Sardonyx (30 gp). Pink diamond (7000 gp). Violet garnet (500 gp). 1 Medium magic item.


Social Check DCs


Zedaar Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. His black crest is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with a lost civilization.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his brother; and he has passion for adventuring and risk

Ideals: Disciplined. Bonds: Adventurer, Rich, Nature, Family. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Zedaar Norixius, Male Dragonborn Warrior 9
Medium (6'4") Dragonborn, Chaotic Good (CR 9)
Armor Class 13
Hit Points 68 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +6, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 120 pp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item.


Social Check DCs

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