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Art Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. His long orange fur is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Art lived on a farm with his father, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father; and wants to raise his children well

Flaws: Antagonistic. Bonds: Attractive, Family, Mentor. Occupation: Layabout

Voice: Speaks like tongue is numb

Attributes [hide]

Art Timber, Male Tabaxi Paladin 6
Medium (6'5") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 55 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)8 (-1) 17 (+3)13 (+1)
Skills Arcana +2, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pikar Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a long, yellow, dusty cloak. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling gray eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born on a small isolated farm. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Philantrophist. Flaws: Fearful. Bonds: Poor, Military, Nature, Family. Occupation: Servant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Pikar Silvereyes, Male Halfling Commoner 5
Small (3'3") Halfling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 32 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)11 (+0) 12 (+1)14 (+2)
Skills Deception +5, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Medrash Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'3". He wears a white coat over a tan low-cut shirt, and a top hat upon his head, and his gloved hand is found clutching a lance. He has done his best to style his green crest to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: Cocky and sure of himself, he believes he is the best Crown-heir born in the past three hundred years. A true patriot, Medrash would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Medrash was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When Medrash reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: He is content; and wants to open a new tavern

Flaws: Mundane. Bonds: Job, Military, Poor. Occupation: Crown-heir

Voice: Breathy voice

Attributes [hide]

Medrash Vangdondalor, Male Dragonborn Cleric 8
Medium (6'3") Dragonborn, True Neutral (CR 8)
Armor Class 12
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)9 (-1) 11 (+0)14 (+2)
Skills Athletics +4, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 130 pp.


Social Check DCs


Chem Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: He very much looks the part of a Map Maker. He is physically well-built. His long black hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He's also a talented Weaver, but doesn't like to broadcast it.

Motivation: Expand his business; and to end his boredom

Ideals: Fighting, Entrepeneur. Flaws: Mundane. Bonds: Job, Attractive. Occupation: Map Maker

Voice: Hissing voice

Attributes [hide]

Chem Cryptic, Male Tiefling Bard 2
Medium (5'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)15 (+2) 16 (+3)14 (+2)
Skills Insight +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Celestial, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 60 gp.


Social Check DCs

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