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NPC Generator

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Advanced [show]


Randal Read, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, but even with his fine clothing he looks run-down. His golden hair is cut short with large spiked bangs in the front. His green eyes have a joyful gleam in them most of the time.

Personality: He is mildly Human supremacist, though he does not identify as such. He is obsessed with his god.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Racist. Bonds: Religious, Criminal record, Debt. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

Randal Read, Male Human Sorcerer 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 16 (+3)14 (+2)
Skills Religion +4, Survival +5
Senses Passive Perception 13
Languages Common, Aquan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 6000 cp.


Social Check DCs


Megged Jacobs, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and typically wears a sleeveless long coat of deep pastel leather and dull violet iron scale mail. His auburn hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He never swears and excessively uses polite adverbs when speaking. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the west. Megged was born on a far western plains where he grew up under the tutelage of his mother, an expert Spice Merchant. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Insomniac, Secretive. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Megged Jacobs, Male Half-Orc Wizard 6
Medium (6'6") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 18 (+4)8 (-1)
Skills Investigation +3, Survival +7
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 200 gp. 1 Masterwork Artisan’s tools. 1 Healer’s kit.


Social Check DCs


Adelard Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and brown handkerchief worn on his right side. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is black and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: The child of eastern immigrants he idolized his father. In his 11th year, his parents were killed by a brigands raid, leaving Adelard alone in the world. After a stint in an orphanage, he was adopted. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Flaws: Insane, Addict, Mundane. Bonds: Immigrant, Enemies, Criminal record. Occupation: Miller

Voice: High pitched, excited

Attributes [hide]

Adelard Hadleigh, Male Human Fighter 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)17 (+3) 12 (+1)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Draconic, Druidic, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 70 gp. Amethyst (120 gp).


Social Check DCs


Lone Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He keeps his beige fur in a flapper bob. His ears are large.

Personality: He snorts whenever he laughs or is feeling confident. He is able to fit into much smaller and tighter spaces than normal.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his father's forge. He left for the west, certain he would find work there.

Motivation: Revenge; and further expansion of business

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant, Enemies. Occupation: Detective

Voice: Indian accent

Attributes [hide]

Lone Candle, Male Tabaxi Barbarian 5
Medium (5'7") Tabaxi, Neutral Good (CR 5)
Armor Class 14
Hit Points 51 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)16 (+3) 9 (-1)16 (+3)
Skills Athletics +4, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Ignan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 1000 sp. Star rose quartz (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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