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NPC Generator

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Advanced [show]


Direcris Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'2", this man tends to wear a red poncho over his likewise colored trousers and shirt. He has moderate length silver crest. His face is scarred and worn.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born at the edge of vast plains. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He then took over the family business and is one of the better Locksmith for hire.

Motivation: He has comitted a past crime that haunts him to this day; and wants to open a new tavern

Ideals: Logical. Flaws: Ugly. Bonds: Job, Nature, Criminal record. Occupation: Locksmith

Voice: Irish accent

Attributes [hide]

Direcris Bhenkumbyrznaax, Male Dragonborn Warrior 5
Medium (6'2") Dragonborn, Neutral Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)15 (+2) 14 (+2)10 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Theriatis Othronus, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears tight fighting clothing, which leaves very little to the imagination. He is tall, broad shouldered and powerfully built. He keeps his golden hair in a pixie cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is fixated on the number 88. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of western immigrants he idolized his mother. Theriatis was born on a far western mountains where he grew up under the tutelage of his mother, an expert Ploughman. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Addict, Insane. Bonds: Adventurer, Immigrant. Occupation: Ploughman

Voice: growls and snarls, animalistic

Attributes [hide]

Theriatis Othronus, Male Elf Druid 6
Medium (5'2") Elf, Lawful Evil (CR 6)
Armor Class 14
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Athletics +3, Stealth +7
Senses Passive Perception 12
Languages Common, Elven, Halfling, Orc
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a yellow wide-brimmed hat and yellow clothes. His fur is black and curly. His hazel eyes have a joyful gleam in them most of the time.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Right-Handed grew up listening to his father's many stories. His family was turned out during the war. He and his family wandered east to less war torn lands. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Selfish, PTSD. Bonds: Adventurer. Occupation: Tailor

Voice: Hollow voice

Attributes [hide]

Right-Handed Of Wine, Male Tabaxi Cleric 5
Medium (6'5") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)12 (+1) 10 (+0)13 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 100 gp. Old masterpiece painting (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Golden circlet with four aquamarines (1000 gp). A delicate brass dragon egg (90 gp).


Social Check DCs


Azdûsh Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears black leather gloves, a black jacket, and tight pants. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born into a rich family. After coming to the age of reason, Azdûsh took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes; and money/treasure

Ideals: Gifted, Impeccable. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Mortician

Voice: growls and snarls, animalistic

Attributes [hide]

Azdûsh Stansfield, Male Half-Orc Commoner 7
Medium (5'2") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)6 (-2) 10 (+0)16 (+3)
Skills Deception +6, History +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 90000 cp.


Social Check DCs

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