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NPC Generator

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Advanced [show]


Hunter Stafford, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a deerstalker hat to cover his moderate length golden hair. His green eyes peer out from beneath his deerstalker yellow hat.

Personality: Hunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a brothel owner, Hunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted martial powers by his dying brother.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is unsatisfied with his job

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Dilettante

Voice: Irish accent

Attributes [hide]

Hunter Stafford, Male Human Bard 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Undercommon, Celestial, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 800 sp. 1 Banded mail.


Social Check DCs


Delebean Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a axe on his belt. He is bristling with hidden weapons, mostly axes and daggers. His hair is brown, silky, and of moderate length. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Delebean was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Delebean decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Passionate. Bonds: Criminal record, Attractive, Rich. Occupation: Miller

Voice: German accent

Attributes [hide]

Delebean Ningel, Male Gnome Warrior 10
Small (3'2") Gnome, Neutral Evil (CR 10)
Armor Class 14
Hit Points 108 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)16 (+3) 12 (+1)10 (+0)
Skills Insight +5, Religion +7
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Infernal, Orc
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ribbles Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He wears an entirely black suit with red socks and a vest with buckled shoes, and he perpetually has his scimitar ready. His golden hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the west. His homeland was ravaged by war and he spent much of his life rebuilding it. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Sensitive, Secretive, PTSD. Bonds: Immigrant. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Ribbles Murnig, Male Gnome Rogue 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)10 (+0) 10 (+0)12 (+1)
Skills History +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp.


Social Check DCs


Fallond Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. He wears a deerstalker hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Fallond is depressed about a lot of things. He tends to be a nihilist. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he feels kind of lost in life

Ideals: Artistic, Gifted. Flaws: Ugly, Depressed, Impulsive. Occupation: Scribe

Voice: Jittery and nervous

Attributes [hide]

Fallond Goldfinder, Male Dwarf Adept 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 9 (-1)12 (+1)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Infernal, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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