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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Heward Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing the road beaten gear of a warrior. He has no hair. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He works hard and plays hard.

History: He was raised in a forest tribe. His mother took him hunting and taught him how to get in the mind of other creatures. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting. Flaws: Ugly, Selfish, Hedonist. Bonds: Nature, Criminal record. Occupation: Bowyer

Voice: Deep voice with rolling R's

Attributes [hide]

Heward Westbrook, Male Human Rogue 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 11
Languages Common, Giant, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4

Possessions: 20 pp.


Social Check DCs


Ur-Dag Darby, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a brown coat over a white low-cut shirt, and a Stetson hat upon his head. He has a slight overbite and is overall scrawny. His black hair is singed and shortened. He has gray eyes and a brown hat with a white feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.

History: Ur-Dag hails from a village terrorized by orcs. Cursed with unlife at a very young age, Ur-Dag has worked very hard to control his curse. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants revenge against orcs; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted, Persistence. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Tanner

Voice: Can't modulate volume

Attributes [hide]

Ur-Dag Darby, Male Half-Orc Rogue 6
Medium (5'10") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)8 (-1) 13 (+1)9 (-1)
Skills Medicine +4, Stealth +4
Senses Passive Perception 11
Languages Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. Pink pearl (40 gp). Amber (40 gp). Hematite (9 gp).


Social Check DCs


Ohr Cumberbatch, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears an entirely grey suit with red socks and a vest with buckled shoes. His hair is short and blonde. His fierce blue eyes like to dwell on things.

Personality: Ohr is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a very good compulsive liar and kleptomaniac.

History: Ohr lived on a farm with his mother, near the main road leading to a nearby town. His mother took him hunting and taught him how to get in the mind of other creatures. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Extrovert. Bonds: Criminal record, Family, Nature. Occupation: Sellsword

Voice: Boston accent

Attributes [hide]

Ohr Cumberbatch, Male Half-Orc Warrior 2
Medium (6'9") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)12 (+1) 10 (+0)10 (+0)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 1900 sp. 1 Hourglass.


Social Check DCs


Charles Trollope, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses like a well dressed Fisher does. He wears his hair in dreadlocks. His fierce green eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a soldier and died while he was still young. Charles was left his father's suit of armor and trained in its use and care. He now owns his own business.

Motivation: He is content.

Ideals: Philantrophist. Flaws: Disease, Mundane. Bonds: Job, Military. Occupation: Fisher

Voice: Hissing voice

Attributes [hide]

Charles Trollope, Male Human Rogue 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Athletics +2, Nature +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3

Possessions: 30 pp.


Social Check DCs

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