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NPC Generator

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Advanced [show]


Robert Elton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a yellow suit, tan shirt, and blue tie. He has styled his auburn hair well, parting it to the left. He is very pretty but has cold, dead eyes.

Personality: He likes to make people angry or surprised. He is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After a long history of fighting, Robert and his spouse have recently divorced.

Motivation: He is a bit of a kleptomaniac.

Flaws: Antagonistic, Selfish. Bonds: Attractive, Religious, Criminal record. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Robert Elton, Male Human Ranger 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Zircon (40 gp).


Social Check DCs


William Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, wearing black shirts, loose pants, and blazers most of the time. He has a penchant for wearing a ring with an oversized ruby on his right hand. His long black hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is witty, but his monotone delivery comes off as unnerving He invites people to come help in his community garden.

History: He was born in the south, but his parents moved at a very young age to the west. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Joker, Philantrophist. Bonds: Attractive, Rich, Immigrant. Occupation: Body Guard

Voice: French accent

Attributes [hide]

William Ramsay, Male Human Cleric 9
Medium (5'9") Human, Neutral Evil (CR 9)
Armor Class 9
Hit Points 64 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)17 (+3) 14 (+2)16 (+3)
Skills Insight +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Undercommon, Terran, Goblin
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 500 gp. Malachite (14 gp). Deep green spinel (70 gp). Black pearl (1400 gp). Rose (30 gp). Bloodstone (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Senteq Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an entirely green suit with violet socks and a vest with buckled shoes. His chestnut hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Joker. Bonds: Nature, Rich. Occupation: Hunter

Voice: Sensual and smooth

Attributes [hide]

Senteq Bafflestone, Male Gnome Adept 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)17 (+3) 12 (+1)11 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Halfling, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. Fiery yellow corundum (700 gp).


Social Check DCs


Sweet Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is portly but not overly obese. His fur is brown and curly. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the south. He is harsh and unforgiving.

History: Sweet was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. In the meantime he has taken over work as a Navigator and occasionally as a mercenary.

Motivation: He has a rivalry with the Church that dominates his actions; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Job, Adventurer, Religious. Occupation: Navigator

Voice: Pronounces difficult words wrong

Attributes [hide]

Sweet Shore, Male Tabaxi Warrior 6
Medium (5'5") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 9 (-1)17 (+3)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. Moss agate (10 gp). Jasper (40 gp). Pink pearl (60 gp). Pink pearl (60 gp).


Social Check DCs

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