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NPC Generator

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Advanced [show]


Thervan Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and carries bows. His hair is always cut to a buzz. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is afraid of women and trembles around them

History: He got into the Cook business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He struck the Cook job and began his own company from there.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting, Disciplined. Flaws: Shy, PTSD. Bonds: Attractive, Job. Occupation: Cook

Voice: Slow speaker

Attributes [hide]

Thervan Othronus, Male Half-Elf Rogue 3
Medium (5'1") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)9 (-1) 13 (+1)13 (+1)
Skills Religion +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thamior Selevarun, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a robe, a symbol of the four houses of cards around his neck, and a whip on his belt, marred by teas. His hair is cut close to his head. His eyes are likewise amber.

Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. He is a great chef.

History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He has drifted from career to career and currently works as a Carter.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Carter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Thamior Selevarun, Male Elf Barbarian 3
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)15 (+2) 11 (+0)11 (+0)
Skills Athletics +6, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Celestial, Infernal
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Erevan Watson, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear ponchos typically of a light black in addition to tight pants. His hair is long and chestnut with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: He is calm most of the time but flees social interaction. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born the only child of a wealthy merchant. His father was a soldier and died while he was still young. Erevan was left his father's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: Retire the richest man in the north; and further expansion of business

Ideals: Entrepeneur, Optimist. Flaws: Shy. Bonds: Military, Job. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Erevan Watson, Male Half-Elf Fighter 3
Medium (5'6") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Banded agate (8 gp).


Social Check DCs


Sammal Wary, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blue hair has been sun bleached extensively. He has a dull look in his red eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also has developed a complete distrust of the Sellsword profession.

History: Sammal was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sammal took refuge in the old dungeon and found the beat up scythe and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants revenge against brigands; and wants to open a new tavern

Flaws: Mundane. Bonds: Job, Nature, Enemies. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Sammal Wary, Male Tiefling Monk 5
Medium (5'9") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 17 (+3)17 (+3)
Skills Perception +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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