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NPC Generator

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Advanced [show]


Frouse Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with broad hat. He wears his auburn hair up. His hazel eyes dart from person to person.

Personality: He loves telling others what to do and how they should feel about things. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He now spends his time doing works of charity.

Motivation: To reunite with his absent mother; and regain custody of his daughter

Ideals: Opinionated, Philantrophist. Bonds: Nature, Family. Occupation: Crown-heir

Voice: Speaks fast with a slight lisp

Attributes [hide]

Frouse Maekkelferce, Male Gnome Commoner 14
Small (3'5") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 69 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Perception +7, Survival +7
Senses Passive Perception 17
Languages Common, Gnome, Halfling
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 500 pp. Malachite (5 gp). Sardonyx (30 gp). Freshwater pearl (5 gp). Golden yellow topaz (1600 gp). Brown-green garnet (140 gp). Alexandrite (1600 gp). Black pearl (1600 gp). Lapis lazuli (5 gp). Deep blue spinel (1600 gp). Tourmaline (140 gp). Silver pearl (140 gp). Moonstone (30 gp). Blue quartz (5 gp). 1 Minor magic item.


Social Check DCs


Adelard Cooper, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He has a large pastel mantle and cape that has been intricately interwoven into his brown robe, marred by beers. His red hair, when down, is lengthy. His eyes are brown and catlike.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. Adelard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has built up a small fortune and can afford his own way.

Motivation: Find a way to reverse the transformation of his brother; and he is greedy

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Religious, Rich. Occupation: Mortician

Voice: American accent

Attributes [hide]

Adelard Cooper, Male Human Bard 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Delg Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears baggy white pantaloons and a yellow scarf. He wears his brown hair down. He is baby faced.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a wizard, Delg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Delg was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Delg's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Criminal record. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Delg Deepdelver, Male Dwarf Fighter 9
Medium (4'1") Dwarf, Neutral Evil (CR 9)
Armor Class 9
Hit Points 85 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 19 (+4)12 (+1) 10 (+0)13 (+1)
Skills Deception +4, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0

Possessions: 1500 gp. Iolite (20 gp). Freshwater pearl (14 gp). Deep blue spinel (1400 gp). Moonstone (20 gp).


Social Check DCs


Uraim Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His first spouse was a Fisher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and wants to work out more often

Ideals: Athletic. Flaws: Ugly. Bonds: Family, Religious, Enemies. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Uraim Rubyeye, Male Dwarf Barbarian 7
Medium (4'5") Dwarf, True Neutral (CR 7)
Armor Class 11
Hit Points 75 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 12 (+1)10 (+0)
Skills Athletics +4, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4

Possessions: 900 gp. Deep blue spinel (600 gp). Moss agate (16 gp).


Social Check DCs

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