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NPC Generator

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Advanced [show]


Emerald In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his lavender fur down. His eyes are a pleasant green.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is frequently practicing swordplay.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Greedy. Bonds: Attractive, Military. Occupation: Courier

Voice: Dark and ominous

Attributes [hide]

Emerald In the Morning, Male Tabaxi Warlock 10
Medium (6'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 10
Hit Points 69 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)18 (+4) 11 (+0)11 (+0)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 10
Languages Common, Auran, Druidic, Orc, Aquan
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16422222000

Possessions: 1500 gp.


Social Check DCs


Krimp Harlow, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tattered old clothes. His golden hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is fixated on the number 77. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Krimp was born in the south. At a young age he loved to build and create. His father was a soldier and died while he was still young. Krimp was left his father's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.

Motivation: Half-Orc compassion; and he wants nothing more than to rejoin the army

Ideals: Joker, Persistence. Flaws: Ugly, Insane. Bonds: Military. Occupation: Guard

Voice: Prounounces S like Z

Attributes [hide]

Krimp Harlow, Male Half-Orc Ranger 4
Medium (5'5") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)15 (+2) 15 (+2)14 (+2)
Skills Nature +4, Stealth +3
Senses Passive Perception 12
Languages Common, Orc, Aquan, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. Black pearl (300 gp). Iolite (50 gp).


Social Check DCs


Naal Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tan painted combat armor at almost all times. He sports a flattop hair cut. His eyes are blue and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to loving parents in a slum to the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He then took over the family business and is one of the better Roofer for hire.

Motivation: To be a Locksmith again; and expand his business

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Roofer

Voice: Speaks with a cold

Attributes [hide]

Naal Ostoroth, Male Elf Sorcerer 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)10 (+0) 13 (+1)16 (+3)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 800 sp.


Social Check DCs


Jocelyn Digby, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of rapiers on his belt, each one with a topaz on the hilt. He sports a long red beard, and similarly colored long hair. He has a dull look in his gray eyes.

Personality: He loves telling others what to do and how they should feel about things. He uses divination through singing.

History: Gifted from a young age, Jocelyn studied abroad. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Opinionated, Gifted. Bonds: Attractive, Criminal record, Slave. Occupation: Fletcher

Voice: Low rumbling, strings words together

Attributes [hide]

Jocelyn Digby, Male Human Monk 8
Medium (6'6") Human, Neutral Evil (CR 8)
Armor Class 11
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills Nature +6, Religion +6
Senses Passive Perception 10
Languages Common, Giant, Druidic, Ignan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 700 gp. Rose (60 gp). Rose (60 gp). Deep blue spinel (1200 gp).


Social Check DCs

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