Megged Compton, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and tends to wear a black poncho over his likewise colored trousers and shirt. His skin is also unnaturally pale. His hair is short and white. His eyes are violet and he is always smoking a pipe.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Megged enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Megged was born in the west. At a young age he loved to build and create. Through the years after Megged was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Megged's father didn't care for him much, and the feeling was mutual. He tends to his Soapmaker job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and balancing his hectic life and new soapmaker responsibilities is difficult
Ideals: Persistence. Flaws: Ugly, Hedonist, Antagonistic. Bonds: Job. Occupation: Soapmaker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2800 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Vonbin Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bald on top and has large golden tufts of hair around his ears. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Vonbin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He is the product a well kept family trust fund and as such has never really known need. His homeland was ravaged by war and he spent much of his life rebuilding it. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Artistic, Entrepeneur. Flaws: Ugly, PTSD. Bonds: Rich, Religious. Occupation: Crown-heir
Voice: High pitched, excited
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 9)
Armor Class 11
Hit Points 62 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 9000 sp. Violet garnet (300 gp). Pink pearl (100 gp).
Bertram Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is typically in his Mercenary uniform. Beneath his clothing is a huge mess of scar tissue. His hair is blonde and very short. His eyes are likewise hazel.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Bertram was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has worked as a Mercenary like his mother before him.
Motivation: An old rival family wants him found; and further expansion of business
Ideals: Optimist, Impeccable. Bonds: Job, Slave, Family. Occupation: Mercenary
Voice: Stutters
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Freshwater pearl (13 gp).
Hadarai Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a red suit, white shirt, and green tie. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is long and unkept. His violet eyes dart from person to person to random spaces in the air.
Personality: His tongue was cut out and he uses sign language. As long as the job gets done he does not care how it got done.
History: The child of a Laborer, who enjoyed hunting, Hadarai was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered writing. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has decided he is irredeemable; and to unite with his sister
Ideals: Professionalism, Artistic. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Shipwright
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Ignan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
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