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NPC Generator

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Advanced [show]


Watson Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears many layers of old clothing at all times. He has moderate length silver hair. He wears large thick round spectacles.

Personality: Calm and collected, he is a well trained Seamstress. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. After a long history of fighting, Watson and his spouse have recently divorced.

Motivation: Sabotage a competitor; and to be a miner again

Ideals: Athletic, Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Seamstress

Voice: French accent

Attributes [hide]

Watson Quickstep, Male Halfling Warrior 3
Small (2'10") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Resh Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears a worn and beaten armor. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise amber.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a soldier and died while he was still young. Resh was left his mother's suit of armor and trained in its use and care. He was granted druidic powers by his dying brother.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Gifted. Bonds: Military, Poor, Criminal record. Occupation: Miner

Voice: Eastern European accent

Attributes [hide]

Resh Atterton, Male Half-Orc Adept 5
Medium (5'10") Half-Orc, Neutral Evil (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Athletics +6, Performance +5
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Oskar Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a green vest and prefers brown and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is greasy and uncared for. His eyes are violet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is skeptical of what others tell him and is slow to trust.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Oskar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Nature. Occupation: Miner

Voice: Aggressive tone

Attributes [hide]

Oskar Graybeard, Male Dwarf Wizard 12
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 103 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 22 (+6)12 (+1) 15 (+2)9 (-1)
Skills Athletics +6, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 300 pp. Alexandrite (1500 gp). Violet garnet (1500 gp). Freshwater pearl (8 gp). Smoky quartz (80 gp). Azurite (8 gp). Lapis lazuli (8 gp). Black star sapphire (1600 gp).


Social Check DCs


Kilvar Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a black small hat and black clothes. His long blonde hair reaches down to his waist. His green eyes are passionate and lively.

Personality: He is a hateful person. He taunts others and blames them for his problems. He also is a firm believer in the manly ideal.

History: The child of a Ploughman, who enjoyed hunting, Kilvar was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: A strong sense of loyalty to Dwarven people; and he desires power and/or immortality

Flaws: Ugly, Antagonistic, Impulsive, Racist. Bonds: Nature, Adventurer. Occupation: Stylist

Voice: Can't modulate volume

Attributes [hide]

Kilvar Loderr, Male Dwarf Commoner 7
Medium (4'4") Dwarf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 30 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Investigation +4, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 5000 sp. Obsidian (16 gp). Alexandrite (1300 gp). Banded agate (16 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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