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NPC Generator

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Advanced [show]


Anselm Clayton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown tunic with red highlights, and long green pants that bunch up around his shoes. His hair is chestnut and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful necromancer made him what he is. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Adventurer, Mentor, Criminal record. Occupation: Masseuse

Voice: Smoker's lung

Attributes [hide]

Anselm Clayton, Male Human Bard 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 100 sp. Rose (80 gp).


Social Check DCs


Ahrim Aid, Male Tiefling [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he dresses like a well dressed Armorer does. His hair is dark red and curly. He is very pretty but has cold, dead eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He would rather hide behind his crafts than deal with other people.

History: Ahrim was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He has drifted from career to career and currently works as a Armorer.

Motivation: To be a Stableman again; and balancing his hectic life and new armorer responsibilities is difficult

Ideals: Artistic. Flaws: Depressed, Shy. Bonds: Job, Attractive. Occupation: Armorer

Voice: Scratchy, weak

Attributes [hide]

Ahrim Aid, Male Tiefling Adept 1
Medium (6'4") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)12 (+1) 10 (+0)17 (+3)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kyle Blythe, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears violet leather gloves, a violet jacket, and tight pants. His hair is silver and very short. He wears an eyepatch.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Kyle took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is greedy

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Weaver

Voice: Ums and uhs a lot

Attributes [hide]

Kyle Blythe, Male Human Fighter 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Enialis Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears many layers of old clothing at all times. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: Enialis speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He would rather hide behind his crafts than deal with other people.

History: When he was but 7 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He has never given up on his singing dream.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Enialis Qualanthri, Male Half-Elf Aristocrat 7
Medium (5'4") Half-Elf, Neutral Good (CR 7)
Armor Class 13
Hit Points 26 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)15 (+2) 10 (+0)12 (+1)
Skills Persuasion +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Ignan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: Star ruby (600 gp).


Social Check DCs

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