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NPC Generator

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Advanced [show]


Three Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket. He is portly but not overly obese. He has no fur. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Tabaxi culture. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the south to a Navigator, Three learned a great deal about his father's area of expertise. After coming to the age of reason, Three took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying brother.

Motivation: He desires power and/or immortality; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Optimist, Gifted. Flaws: Ugly, Racist. Bonds: Job, Adventurer. Occupation: Navigator

Voice: Cold and demanding tone

Attributes [hide]

Three Treat, Male Tabaxi Monk 7
Medium (6'10") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)9 (-1) 9 (-1)12 (+1)
Skills Insight +2, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valafar Violence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries swords. His hair is greying and his face has many wrinkles. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. When he's not drinking or sleeping the drinks off, he's doing writing.

History: The child of a Scribe, who enjoyed hunting, Valafar was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content

Ideals: Fighting, Artistic. Flaws: Addict, Shy. Bonds: Nature. Occupation: Miner

Voice: Stutters

Attributes [hide]

Valafar Violence, Male Tiefling Rogue 8
Medium (5'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 60 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 15 (+2)14 (+2)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Ignan, Auran
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His cinnamon fur is drawn into a tight pony tail with a butterfly scrunchie. His fierce copper eyes like to dwell on things.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Flask is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Sold as a small child to a brothel owner, Flask was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Flask abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally; and his relatives are trying to arrange a marriage

Flaws: Shy, Insane. Bonds: Family, Mentor, Adventurer. Occupation: Miner

Voice: Whispers

Attributes [hide]

Flask In the Wind, Male Tabaxi Rogue 10
Medium (6'7") Tabaxi, True Neutral (CR 10)
Armor Class 15
Hit Points 48 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 12 (+1)14 (+2) 16 (+3)16 (+3)
Skills Insight +7, Survival +7
Senses Passive Perception 13
Languages Common, Goblin, Elven
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5

Possessions: 250 pp. Carnelian (30 gp). Star ruby (1300 gp). Tiger eye turquoise (11 gp). Zircon (30 gp). Black pearl (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eiravel Evans, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man dresses well, typically a more casual-formal manner. His silver hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: Calm and collected, he is a well trained Bather. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the north. He made a point of taking high paying jobs and getting most of it up front. He left for the north, certain he would find work there.

Motivation: He desires power and/or immortality.

Bonds: Attractive, Poor, Job, Adventurer, Immigrant. Occupation: Bather

Voice: Forgets to breathe while speaking

Attributes [hide]

Eiravel Evans, Male Half-Elf Wizard 5
Medium (5'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)18 (+4) 14 (+2)13 (+1)
Skills Animal Handling +5, Athletics +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Gnoll, Auran, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15432100000

Possessions: 600 gp.


Social Check DCs

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