Nuraval Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple grey robe with black stripes complete with hood. He is physically well-built. His chestnut hair has been sun bleached extensively. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Eccentric and domineering, Nuraval will drive conversation. He is a great chef.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Dwarf Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to trick people and travel the world for free.
Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Extrovert, Gifted. Bonds: Adventurer, Criminal record, Debt. Occupation: Map Maker
Voice: Dutch accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
Possessions: 1000 sp. Cloth of gold vestments (130 gp). Large well-done wool tapestry (100 gp). 1 Good lock.
Lamlis Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man dresses like a well dressed Navigator does. His clothes are grease stained in places. He wears his auburn hair down. His face is scarred and worn.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has achieved small success as a Navigator.
Motivation: Wants to open a new tavern; and to be a spy again
Flaws: Ugly. Bonds: Job, Poor, Immigrant, Criminal record. Occupation: Navigator
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kildrak Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a pastel coat over a brown low-cut shirt, and a top hat upon his head. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also is a firm believer in the manly ideal.
History: He was born to loving parents in a slum to the south. He dropped out of school before completing his studies. He tends to his Assassin job now, and dutifully fulfills any obligations he has.
Motivation: Wants a kiss; and wants to open a new tavern
Ideals: Logical. Flaws: Impulsive. Bonds: Job, Poor, Has a crush. Occupation: Assassin
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 78 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. Coral (100 gp). Blue quartz (8 gp). Bloodstone (40 gp).
Corkitron Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He usually wears his white robe and has his sickle always slung over his shoulder. He is portly but not overly obese. His golden hair is styled in orderly dreadlocks. His blue eyes peer out from beneath his broad white hat.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He misses his home and complains about the freezing weather, even in summer.
History: Gifted from a young age, Corkitron studied abroad. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Recently the stress of being a Hunter has made it difficult for him to sleep.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Insomniac. Bonds: Immigrant, Job, Family. Occupation: Hunter
Voice: Hollow voice
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 15)
Armor Class 14
Hit Points 102 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Infernal
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Obsidian (6 gp). Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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