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NPC Generator

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Advanced [show]


Purban Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a violet and black handkerchief worn on his right side. He carries a battered sai and tarnished club as well. He keeps his brown hair in a flapper bob. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the south to a Sellsword, Purban learned a great deal about his mother's area of expertise. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 6 years.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly, Insane. Bonds: Job. Occupation: Sellsword

Voice: Sighs a lot, exhausted

Attributes [hide]

Purban Warmwater, Male Halfling Fighter 7
Small (2'10") Halfling, Neutral Good (CR 7)
Armor Class 13
Hit Points 48 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)14 (+2) 10 (+0)17 (+3)
Skills History +5, Performance +6
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Infernal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anselm Ogden, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses well, typically a more casual-formal manner. He has auburn hair. His green eyes are slightly larger than normal.

Personality: He exudes charisma. He is a tour de force of persuasion. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Professionalism. Bonds: Attractive, Adventurer, Has a crush. Occupation: Weaver

Voice: Squeaky

Attributes [hide]

Anselm Ogden, Male Human Fighter 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 70 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 17 (+3)10 (+0)
Skills Acrobatics +4, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +6

Possessions: 10000 cp. Red-brown spinel (70 gp). Black pearl (300 gp). Amethyst (70 gp).


Social Check DCs


Modean Pride, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Dilettante does, and he perpetually has his kukri ready. His long silver hair is drawn into a two foot long braid. He has gleaming, smiling black eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is able to fit into much smaller and tighter spaces than normal.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. After a long history of fighting, Modean and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Passionate, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Dilettante

Voice: Posh accent

Attributes [hide]

Modean Pride, Male Tiefling Fighter 6
Medium (5'1") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Arcana +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Shedinn Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a green costume with the symbols of death on his torso. His copper crest is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He speaks before he thinks and is too direct. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His father raised him in a mountain cabin. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Criminal record, Nature. Occupation: Brewer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shedinn Chumbyxirinnish, Male Dragonborn Wizard 16
Medium (6'6") Dragonborn, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 74 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)10 (+0) 13 (+1)18 (+4)
Skills Insight +6, Sleight of Hand +7
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 5000 gp.


Social Check DCs

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