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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Zepar Weary, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and carries swords. He sports a flattop hair cut. His white eyes peer out from beneath his small brown hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Zepar was born with his mother's beautiful face. A gifted student he started as a Soapmaker, but he got bored and became a Performer. He now owns his own business.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Fighting, Joker. Flaws: Secretive. Bonds: Attractive, Job. Occupation: Performer

Voice: Shortens vowels

Attributes [hide]

Zepar Weary, Male Tiefling Druid 8
Medium (6'4") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)18 (+4) 14 (+2)15 (+2)
Skills Arcana +7, Nature +7
Senses Passive Perception 12
Languages Common, Giant, Orc, Elven, Terran
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: Moss agate (6 gp). Deep green spinel (120 gp). Red spinel (120 gp). 1 Minor magic item.


Social Check DCs


Gunter Bradley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a black coat. His moppish red hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He can't help but pocket interesting objects he comes across

History: Gifted from a young age, Gunter studied abroad. From there he went from mercenary job to mercenary job. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Gifted. Bonds: Attractive, Nature, Criminal record, Adventurer. Occupation: Dilettante

Voice: Hard of hearing, loud

Attributes [hide]

Gunter Bradley, Male Human Fighter 2
Medium (5'0") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 300 sp. 1 Masterwork studded leather.


Social Check DCs


Gorgûm Prescott, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft tan waves gently in the breeze. He wears a wide-brimmed hat to cover his moderate length white hair. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Gorgûm isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in the east to a Hunter, Gorgûm learned a great deal about his mother's area of expertise. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: Doesn't want to be a Hunter and was forced into it by his family; and wants to raise his children well

Ideals: Impeccable. Flaws: Racist. Bonds: Rich, Family, Job. Occupation: Hunter

Voice: Australian accent

Attributes [hide]

Gorgûm Prescott, Male Half-Orc Rogue 5
Medium (5'2") Half-Orc, True Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Athletics +5, History +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +3

Possessions: 200 gp. 1 Disguise kit.


Social Check DCs


Hubert Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He has done his best to style his black hair to look like a famous performer. His eyes are amber.

Personality: Stoic and calm, he prefers to meditate than take action. He has a minor phobia of water and hates getting wet.

History: He was born to a criminal king-pin and mafia family He moved out east to avoid the crime he committed. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He feels threatened by others; and someone believes him a fraud

Ideals: Disciplined. Flaws: Fearful. Bonds: Criminal record, Guardian, Enemies. Occupation: Healer

Voice: Speaks in third person

Attributes [hide]

Hubert Marlowe, Male Human Barbarian 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)14 (+2) 14 (+2)8 (-1)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 120 gp. Brown-green garnet (40 gp).


Social Check DCs

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